Realistically, these options selects will only ever been known and used by a very, very small percentage of the overall player base. Competitive players, for the most, or the top few online monsters who want to compete at high level. These option selects are very likely not known by, nor will ever be known by, the vast majority of the people who purchased and play this game. They will go their entire life never knowing what an option select is.
Now, consider the publisher standpoint. Clearly they are starting to commit to funding this game at a tournament level. But is it worth the money to fix all of the option selects? It all depends on how deep the root problems are embedded in the code. If it takes a few programmers X hours to address these bugs, and X equates to $6,000 billable hours, then yes, maybe they can patch them out. However, if the company does the math and realizes it's going to cost a ridiculous number of man-hours (and thus money) to address these issues - issues that only affect an inconsequential percentage of the playerbase - they may well not bother.
It all depends on how much they care about the public-facing competitive face of the game in addition to a fuckton of other issues, the least of which is how difficult these are to address in the code. If this is baked deep into the game engine core, the changes of it being overhauled are more unlikely.