'sigh', I'mma edit this post to include some revised changes after I read them all.
EDIT: Aight so I read all the suggestions, here's my take.
1. D4xxHell Sparks is no longer true. I personally am for this. This is like the one thing people have a weird issue with so I'm all for them removing it. I'm trying to remember this off the top of my head, but I think d4xxHell Sparks does like 5% chip with no buff. That's pretty darn good. If they got rid of that and let me keep my 7f low then I'd be down.
2. Standing 3 as a low. People mainly want this because it looks like it should be a low. I don't think it will help/hurt Shinnok but I personally don't want it. It might make the 50/50 harder to fuzzy but at the same time people already know to watch for a low and then go to a high. So iunno, even if it was a low I feel like most people would prefer going with 112 as a punish anyway (cept maybe in the corner).
3. Better tracking on flick. I think we all agree he needs it. When I play Necro, I never really throw it out. The only time I do is to check people on wake-up from across the screen or to catch people when they try and jump (once again from across the screen because anywhere else seems like suicide lol).
@imblackjames dude I also would love flick to be less negative because I play a more in-your-face Necro, but my next point would be why it doesn't matter.
4. Amulet as a safe option for Necro and Imposter. As it stands at the moment, Imposter and Necro are only safe when they meter burn Hell Sparks or if they meter burn the amulet. It would be pretty cool to have a safe option to go with instead of always having to throw away meter. I would have it at like -5 or -6 but that's just me. I'm okay with him not getting this but it would be a luxury if we did.
5. Armour on EX bone grab. I saw someone mention this and I'm totally all for it. I think getting an armoured launcher would make Necromancer insaaaaaaane. Would his zoning be better? Nah not really but he could punish projectiles from across screen and that would be pretty siiiiiiiiiiiiiiiiick. Definitely won't happen but it would be nuts.
6. Imposter is hella viable
@usedcarsalesmang . I'm surprised you don't think so! Sure he relies on a lot of bullshit and gimmicks imo but if you land that hit ooooooooooh baby. I think he kills half the cast.
7. I don't think he needs an EX mimicry, but I think certain moves should change. He shouldn't steal F/T's command grab - it's a free 19% for goodness sakes. Same with Goro's stomp but honestly the only other move he would probably get is like punch walk or EX punch walk which would probably be better. Takeda's move sucks to steal, but honestly I've come to the realization that the MU is probably all about us whiffing that move instead of going for the vortex or just using it at all. Predator's is advantageous because the 50/50 and mind games are harder to see coming. Jason's is awful holy hell. Give us clothesline pleeeeeease.
lol and honestly my secret nerf that I'll forever dream about, is taking away the armour on EX scoop. But that's my views! What else do yas think about all this?