Northern Slasher
Heads or Tails X
Not in my damn house it won't. MKX can leave.
it was a joke.Lmao, what?
i count 12 who liked that post, even if All of TYM dropped MKXL for IGAU2 that would be a small fraction of the game owners who still on occasion play it. damn chill out, what im saying is, the majority of Xbox and PS users don't even play fighting games, it is controlled by FP Shooters and RPG's. Call Of Duty, and Battle Field, Borderlands, TitanFall. and so on. they play MK casually. and thats what i was getting at, just for XB1 minus lets say 10k at the most TYM users quit MKXL for good and play IGAU2 so stack that against 40Million MKXL purchases and you get a very small number who quit. just remember what i stated does not subtract the uisers who play both, just the ones who quit MKXL all together and throw it away for IGAU2
i count 12 who liked that post, even if All of TYM dropped MKXL for IGAU2 that would be a small fraction of the game owners who still on occasion play it. damn chill out, what im saying is, the majority of Xbox and PS users don't even play fighting games, it is controlled by FP Shooters and RPG's. Call Of Duty, and Battle Field, Borderlands, TitanFall. and so on. they play MK casually. and thats what i was getting at, just for XB1 minus lets say 10k at the most TYM users quit MKXL for good and play IGAU2 so stack that against 40Million MKXL purchases and you get a very small number who quit. just remember what i stated does not subtract the uisers who play both, just the ones who quit MKXL all together and throw it away for IGAU2
Logic vs MeMe = GIF... LMAO
Uh the community showing up & regging has a lot to do with a lot of thatA community is not what lets a game die because the community is not throwing thousands of dollars at pot bonuses. The community is not running ESL. The community doesn't decide what games take main stage at majors.
"the return of footsies, you'll see, YOU'LL ALL SEE" was every post made in 2014.Remember when MKX was going to bring fundamentals Injustice lacked back to NRS games?
Remember how fraudulent players like Sonic and Honeybee and Forever King were going to get exposed? This is going to be a tremendous year."the return of footsies, you'll see, YOU'LL ALL SEE" was every post made in 2014.
Couldn't have been said better. While the set play is very strong in this game, I'd argue it makes the neutral even more important cause the reward you, or your opponent, can get is huge.I feel the majority of players that say stuff like "MKX is in a bad place right now" or that the game is poorly designed have actually never striven to overcome the challenges this game presents. MKX is a game of knowledge as much as it is a game of fundamentals, and even though there are some cases where you're stuck in a position where you have to eat a 50/50 or something else there's usually a reason you got yourself into that position in the first place.
Actually, if you want to look at facts, MK9 had an EVO after Injustice came out, Injustice did not after MKX came out.There is actually no debate here. Factually, this community has dropped games over and over for the newer one. Nothing to even discuss.
I see that shade you threw in there . Anyway how do you know injustice 2 will play anything like the first game? You really have no idea that the game will be about spacing, footsies and zoning, it could turn out worse then mkx with safe launching 50/50 for everyone and safe armor just to be fair of courseIt would seem foolish not to support both.
MKX appeals to MK fans, and to people who like that kind of limited gameplay. Injustice appeals to DC fans, and people who like being able to have a chance to control spacing, zone decently, play footsies, mind-games etc). Point is...they are two very different games, and supporting both makes sense financially, and is good for the FGC.
MKX was just announced at EVO (I believe, didn't read the story), so it shouldn't be dead yet, IGAU 2 would overshadow it a bit, but it shouldn''t mean it's demise.
Maybe if MKX is dying....it's because the game just isn't that good. Not from a qualiy standpoint....NRS have made a a quality product, and brought their design to life with class. It's just that the design....variations and constant mashing and mixups...is not that great. IMO. I can't imagine a game like that, being so limited in it's type of gameplay, to thrive for too long..., but then, who knows.
good post. But also the constant offense and run button really fucked MKX for me. Boring repetitive setplay game. Injustice 2 will likely not be as offense based and therefore be a fresh alternative to MKX.People wanna bring up history without actually looking at the history.
MK9->Injustice. MK9 was a bad game, I love it but LBSH: wonky hit/hurtboxes, p1 advantage, negative edge, anemic training mode, stilted animation, bad netcode, etc. When the new game came along it rectified nearly all the problems of MK9 so the community felt comfortable moving on.
Injustice->MKX. Injustice was riddled with problems: unblockable interactibles, bad walk speed, ridiculous ambigious crossups, shoddy anti-airs, etc. Unlike MK9->Injustice where MK9 was still getting buzz and entrants, Injustice was already declining way before MKX came out. The game felt sluggish and going from MKX->Injustice just emphasizes the problems Injustice has.
MKX->Next game. The only thing that would kill MKX to me is a return to a better neutral/footsie game and safe 50/50's being truly de-emphasized.