SaltShaker
In Zoning We Trust
On behalf of the majority of the Kano Community.
Kano
1- Cybernetics
2- Cutthroat
3- Commando
Kano
1- Cybernetics
2- Cutthroat
3- Commando
Its hard to argue with this. He's got great zoning and run cancels with Heavy Weapons, better pressure and zoning with Pumped Up, and high damage and command grabs with Wrestler.This simply does not exist for Jax. I know you guys think I'm trolling when I constantly for no reason throw this out there, but NRS hit a home run with him.
like the other chars with 3 good variations, its all about the universal moves being strong. No matter what jax you pick you still have his best movesThis simply does not exist for Jax. I know you guys think I'm trolling when I constantly for no reason throw this out there, but NRS hit a home run with him.
This is why I went with Erron Black, he's pretty much the same way in regards to his universal moves, and the fact that with Erron and Jax, their variations help out different parts of their game depending on which one you choose.like the other chars with 3 good variations, its all about the universal moves being strong. No matter what jax you pick you still have his best moves
Marksman is so strong but what hope does the hat one have? I never get hit with the coin trick it should prob be made overheadThis is why I went with Erron Black, he's pretty much the same way in regards to his universal moves, and the fact that with Erron and Jax, their variations help out different parts of their game depending on which one you choose.
Making coin toss an overhead has been brought up a couple of times in the Erron Black section, and I agree with it. As for its uses, Gunslinger surprisingly is actually considered as Erron's best variation when facing Grandmasters since his Stand-Off Stance has the quickest way of dealing with Ice Clone.Marksman is so strong but what hope does the hat one have? I never get hit with the coin trick it should prob be made overhead
This is very interesting. i don't main erron, but hes in my top 5 cause my friend plays him, so I have to know what to teach him (even though my friend cant even do teh command grab or the b32u1 string, but anywho) Ive always enjoyed erron, and wished his Gunslinger variant was better. I need to hit up the Erron threads tomorrow and update myself, but i would think the coin shots hitting ovh (or possible having better startup/recovery?) would help greatly. You barely see marksman in tourneys though, its gonna take a lot to get gunslinger in thereMaking coin toss an overhead has been brought up a couple of times in the Erron Black section, and I agree with it. As for its uses, Gunslinger surprisingly is actually considered as Erron's best variation when facing Grandmasters since his Stand-Off Stance has the quickest way of dealing with Ice Clone.
cybernetic has good zoning, but summoner quan chi and all kenshis have way better ones. also I think that cutthroat is his best variation, but that's just my opinion.Kano:
Cybernetic:
Bad damage output, but the best zoning in the game. Practically the Guile variation
you can't do cassie's nut punch brutality on juggled opponents. you have to drop your game winning combo, run up and do raw ass nutpunch.I'd like to hear the reasons why because I don't see them. She's better at Oki than Hollywood but zoning/anti-zoning is a complete shitshow especially without meter. Her restand gives less frame advantage than regular nutpunch. Tick throws are full punish if your attack hits. Overhead grab is good after one hit of her mixup game (F3, D+F1, B2) because it's an extra mixup but it's really negative on block on top of not having armor. The damage between the two is comparable.
Positives over Hollywood:
-Extra mixup options
-Not dependent on meter
-Better Oki
Positives over Brawler:
-Better restand advantage
-Better zoning/anti-zoning
-Ability to make F3 safe (F34)
-Free mixup (for a bar)
The way I see it, Brawler does things Hollywood can do but better (slightly or vastly is up to the player) but Hollywood does things Brawler doesn't.