I literally can't stand Kang.
The issues isn't just the infinite itself, it's the options that the he gains from the infinite that are even more ridiculous, for a start, B1 breaks amour and he can still go into his MB fly kick for the advantage and into the loop again.
Taking the hit to out get is always a massive risk when the opponent is actually good (good for the lack of a better word) with him and have fundamentals, (which most players who use him don't), and when you decide to take the hit you eat F44...and then its full combo, corner carry, or knocked fullscreen and begin trying to get past his barrage of low fire ball, low fire ball, low fireball.
Don't forget his D3 being +1 on block...
Don't forget his F21 being -3 on block...
Don't forget his B1 being 9 frames mid...
Don't forget his Low starting F44...
Don't forget his Dragon kick being -8 on block and almost impossible to wiff punish...
Don't fotget his option to MB that move for advantage...
Don't forget that he coverts 40%+ from his F44...
And please don't forget that you constantly have to be crouch blocking, putting yourself 1 more frame negative.
After all this is done, once you finally hit him, he has tons of meter to break, and he has access to SAFE REPEATABLE ARMOUR, that will launch you full screen again.
This character is so fucking stupid and mega easy mode, and the only reason it isn't more common is because a Liu Kang player hasn't won a major yet, how? I have no idea.
I am completely at a loss as to how this character has managed to slip past two major patches, and was actually buffed...while Sub Zero, Raiden, Tanya and Erron Black were all nerfed for considerably less bullshit than this.
I am incredibly worried about the next patch, because I don't know what the bases for nerfing and buffing really is anymore, it may only be on reaction to tournaments, what is commonly used, and not what a characters tool set actually is.