xInfra Deadx
Gimmick stolen by Jordan Peele
Sektor
(String)/Teleport Uppercut-2,1-F4,3/Air Charge - 24%
1,1,1=27%
B1_B3=26%
2,1_B2=28%
F2,1=30%
F2,1,2<<=33%
F4,3=32%*
Midscreen:
B3,U4/Teleport Uppercut-F4,3/Air Charge - 27%
B3,U4/Teleport Uppercut-2,1-B3,D4,U3 - 28%
(String)/Teleport Uppercut-2,1-F2,1,2<</EX Teleport Uppercut-J3/Air Charge - 32%
1,1,1=34%
1,1,4=39%
B1_B3=34%
2,1=35%
B2=36%
F2,1=37%
F2,1,2<<=40%
F4,3=39%
(You can substitute the F2,1,2<< for F4,3 if you have low/no stamina for approximately 1% damage.)
B3,U4/Teleport Uppercut-2,1-F2,1,2<</EX Teleport Uppercut-J3/Air Charge - 36%
B1,2+4 (Enhance)-NJP-2,1-F2,1,2<</Teleport Uppercut-J3/Air Charge - 35%
B1,2+4 (Enhance)~3-F2,1,2<</Teleport Uppercut-F4,3/Air Charge - 37%
EX Straight Missile-Teleport Uppercut-F4,3/Air Charge_B3,D4,U3 - 30/28%
(Anti Air) 4-F4,3/Teleport Uppercut-F4,3/Air Charge - 30% S1=29%
(Anti Air) 4-F4,3/Teleport Uppercut-2,1-F2,1,2<<EX Teleport Uppercut-J3/Air Charge - 38% S1=39%
Corner:
B3,U4/Teleport Uppercut-2,1-B3,D4,U3 - 28%
B3,U4/Teleport Uppercut-4/EX Teleport Uppercut-{D2}*-F2,1,2<</Missile - 36% {33% if D2 is omitted)
Teleport Uppercut~2,1-2,1-1,1,4*/Missile - 27% (Doing F2,1,2<< in place of 1,1,4 may result in 1% increase in damage)
1,1,1=30%
B1_B3=28%
F1,3=30%
2,1=30%
B2=30%
F2,1=32%
3_F4=30%
Teleport Uppercut-4/EX Teleport Uppercut-J3-F2,1,2<</Missile - 31%
1,1,1=33%
1,1,4=38%
B1_B3=33%
F1,3_2,1=34%
B2=35%
F2,1=36%
F2,1,2<<=39%
3_F4=35%
F4,3=38%
1,1,4/Teleport Uppercut~2,1-1,1,4*/Missile - 31% (Doing F2,1,2<< in place of 1,1,4 may result in 1% increase in damage)
F4,3=31%
(Stage/Character Specific) F4,3/Teleport Uppercut-3-2,1-1,1,4/Missile_EX Flame Burner - 34_41%
JK=31%
(Cornered) B1,2+4 (EX)-NJP-D2-4/Teleport Uppercut-F2,1,2<</Missile - 36%
(Spaced 1/2 screen away and opponent in corner) EX Missile>>F2,1,2<</Teleport Uppercut-B3,D4,U3 - 36%
(Anti Air) 4-NJP-D2-4/Teleport Uppercut-F2,1,2<</Missile - 33%
1=33%
JP=33%
JK=35%
NJP-J1-D2-4/Teleport Uppercut-F2,1,2<</Missile - 32%
(String)/Teleport Uppercut-2,1-F4,3/Air Charge - 24%
1,1,1=27%
B1_B3=26%
2,1_B2=28%
F2,1=30%
F2,1,2<<=33%
F4,3=32%*
Midscreen:
B3,U4/Teleport Uppercut-F4,3/Air Charge - 27%
B3,U4/Teleport Uppercut-2,1-B3,D4,U3 - 28%
(String)/Teleport Uppercut-2,1-F2,1,2<</EX Teleport Uppercut-J3/Air Charge - 32%
1,1,1=34%
1,1,4=39%
B1_B3=34%
2,1=35%
B2=36%
F2,1=37%
F2,1,2<<=40%
F4,3=39%
(You can substitute the F2,1,2<< for F4,3 if you have low/no stamina for approximately 1% damage.)
B3,U4/Teleport Uppercut-2,1-F2,1,2<</EX Teleport Uppercut-J3/Air Charge - 36%
B1,2+4 (Enhance)-NJP-2,1-F2,1,2<</Teleport Uppercut-J3/Air Charge - 35%
B1,2+4 (Enhance)~3-F2,1,2<</Teleport Uppercut-F4,3/Air Charge - 37%
EX Straight Missile-Teleport Uppercut-F4,3/Air Charge_B3,D4,U3 - 30/28%
(Anti Air) 4-F4,3/Teleport Uppercut-F4,3/Air Charge - 30% S1=29%
(Anti Air) 4-F4,3/Teleport Uppercut-2,1-F2,1,2<<EX Teleport Uppercut-J3/Air Charge - 38% S1=39%
Corner:
B3,U4/Teleport Uppercut-2,1-B3,D4,U3 - 28%
B3,U4/Teleport Uppercut-4/EX Teleport Uppercut-{D2}*-F2,1,2<</Missile - 36% {33% if D2 is omitted)
Teleport Uppercut~2,1-2,1-1,1,4*/Missile - 27% (Doing F2,1,2<< in place of 1,1,4 may result in 1% increase in damage)
1,1,1=30%
B1_B3=28%
F1,3=30%
2,1=30%
B2=30%
F2,1=32%
3_F4=30%
Teleport Uppercut-4/EX Teleport Uppercut-J3-F2,1,2<</Missile - 31%
1,1,1=33%
1,1,4=38%
B1_B3=33%
F1,3_2,1=34%
B2=35%
F2,1=36%
F2,1,2<<=39%
3_F4=35%
F4,3=38%
1,1,4/Teleport Uppercut~2,1-1,1,4*/Missile - 31% (Doing F2,1,2<< in place of 1,1,4 may result in 1% increase in damage)
F4,3=31%
(Stage/Character Specific) F4,3/Teleport Uppercut-3-2,1-1,1,4/Missile_EX Flame Burner - 34_41%
JK=31%
(Cornered) B1,2+4 (EX)-NJP-D2-4/Teleport Uppercut-F2,1,2<</Missile - 36%
(Spaced 1/2 screen away and opponent in corner) EX Missile>>F2,1,2<</Teleport Uppercut-B3,D4,U3 - 36%
(Anti Air) 4-NJP-D2-4/Teleport Uppercut-F2,1,2<</Missile - 33%
1=33%
JP=33%
JK=35%
NJP-J1-D2-4/Teleport Uppercut-F2,1,2<</Missile - 32%
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