AzTurtleHermit
Soap
- Takeda - combo damage scaling adjustments and increases
- Takeda - F+1,2,2+4 & F+1,2+4 is now -24 on block (down from -21)
- Takeda - Tornado Strike no longer has armor
- Takeda - Fist Whirlwind now has 2 hits of armor and no longer automatically launches the opponent without being enhanced
- Takeda - Tri Kunai has 10 less blockstun frames and reduced pushback
- Takeda - B+2 now has 25 startup frames (up from 24)
- Takeda - F+4 is now +4 on block (down from +9)
- Takeda (Shirai Ryu) - Shirai Ryu Phase no longer has armor on wakeup
- Takeda (Lasher) - Whip Flurry now has 2 hits of armor and no longer automatically launches the opponent without being enhanced
- Takeda (Lasher) - Whip Flip no longer has armor
- Takeda (Ronin) - B+2 now has 20 startup frames (up from 15)
- Takeda (Ronin) - adjusted the hit region of B+1
- Takeda (Ronin) - B+1,1 is now -2 on block (down from 0)
- Takeda (Ronin) - Blade Summon no longer has armor
- Takeda (Ronin) - added 5 additional recovery frames to Quick Kall if the opponent is blocking
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