Mvskokee
It's what I am. I dont care why.
I don't think anyone has posted this yet but i found what I think is a pretty nasty corner rest. Also a basic but godlike frame trap that I think will be a staple in his game Unfortunately i have no way of uploading a video so hopefully one of you guys can do it for me.
The frame trap
All you have to do is land a b2,2 string deep enough which is plus three. Follow up with your d1,d2 string. Creates a 4-5 frame trap that if the opponent pushes a button(or grab not 100%) they will get hit into your favorite bnb. If you get them accustomed to blocking low after the b2,2 string you can go for his fwrd 2,1 overhead string and body them with a combo if they blocked low. Nasty high low mixup. Only thing I have found that can beat it is an armored b3 or f3,backdashing or pushblocking the string. The first two you can make a read on and try to punish or make them waste meter. Backdash may be punishable by his horizontal charge attack.
The corner reset(haven't test it completely)
If you land a combo into mb lightening kick which juggles them into the air. Do a delayed 3,2 string(kinda low to the ground). What happens is you get only the first hit of the 2(double kick thingy lol) Which for some reason doesn't knock them down but restands them into a mixup i believe you are at advatage in. So the first part of the string does like 20-30% and if you catch them trying to press buttons with a d1,2 you can full combo again into whatever damaging combo you want.
Hope this is good stuff. Pretty easy and was not hard to find
Edit: Delete this if it has already been posted plz.
The frame trap
All you have to do is land a b2,2 string deep enough which is plus three. Follow up with your d1,d2 string. Creates a 4-5 frame trap that if the opponent pushes a button(or grab not 100%) they will get hit into your favorite bnb. If you get them accustomed to blocking low after the b2,2 string you can go for his fwrd 2,1 overhead string and body them with a combo if they blocked low. Nasty high low mixup. Only thing I have found that can beat it is an armored b3 or f3,backdashing or pushblocking the string. The first two you can make a read on and try to punish or make them waste meter. Backdash may be punishable by his horizontal charge attack.
The corner reset(haven't test it completely)
If you land a combo into mb lightening kick which juggles them into the air. Do a delayed 3,2 string(kinda low to the ground). What happens is you get only the first hit of the 2(double kick thingy lol) Which for some reason doesn't knock them down but restands them into a mixup i believe you are at advatage in. So the first part of the string does like 20-30% and if you catch them trying to press buttons with a d1,2 you can full combo again into whatever damaging combo you want.
Hope this is good stuff. Pretty easy and was not hard to find
Edit: Delete this if it has already been posted plz.