@Ravosa, ending strings in Hammer to get 50/50 mixups. Also, 111 is a nice 7 frame punish now, with more time to hit confirm. Other than that, you're still going to use the standard strings to start your initial offense.
@Ravosa, ending strings in Hammer to get 50/50 mixups. Also, 111 is a nice 7 frame punish now, with more time to hit confirm. Other than that, you're still going to use the standard strings to start your initial offense.
I'm happy to get the patch at all lol! Really though there are still more players on Steam than I would have thought. I was surprised by this statistic, even though it shows low player count overall -
Greater percentage of Steam users than I would have thought, considering all the problems people have had with the port. I myself have had a pretty smooth time with it, and hope usage stays long enough to continue support alongside the console versions. Really don't feel like getting PS4 anytime soon to play one game.
I main grand master but I'm giving the new cryo a shot. I'm losing to people I would body with grand master so what are some tips for someone like me completely new to cryo? What are his best strings? What's his game plan?
Footsies game needs to be strong. D4 is a great tool for this, and on hit, sets up frame traps (d4 hit, run 12 or b12, etc). Confirm those things into damage or hammer for the safe-ish block string (there's a gap before hammer comes out on all strings but raw f4) or ex hammer for mix ups.