FCP/EMP SCAR
Noob
B332 xx Park drone xx 11, low kamikaze, b2, 12, 121, leg grabWhat are your 38/31% mid screen drone park combo's?
I've been using DK, B14 or B332 xx Low Drone, B2, Run 121 xx Leg Grab or 2134 recall drone.
B332 xx Park drone xx 11, low kamikaze, b2, 12, 121, leg grabWhat are your 38/31% mid screen drone park combo's?
I've been using DK, B14 or B332 xx Low Drone, B2, Run 121 xx Leg Grab or 2134 recall drone.
Can you replace B2 with F4? And if so how much does it change the damage? Just curious is allB332 xx Park drone xx 11, low kamikaze, b2, 12, 121, leg grab
Haven't tried it, maybe someone else can see since I'm not by a console right nowCan you replace B2 with F4? And if so how much does it change the damage? Just curious is all
IIRC, any grenade setup she goes for when cancelling a string into grenade throw, the opponent only needs to delay wakeup, and you won't have to be scared of the grenade blowing up =[I feel with demolitions, I'm so dependent on having grenades that I'm scared to do setups after a grenade combo. I just do my BnB:
[starter] xx Shock Grenade, dash, 12, run xx 2134
And then go for the free reload, without tossing out any of my remaining grenades for setups or anything. I'm just afraid if my subsequent setup doesn't work, I'm floating down oh-shit-creek without a paddle. It's not bad if you still have a grenade left, but if you started with 2 and your first was used for the combo, and the second for the setup...well if the setup fails you're screwed.
Yeah, the last hit is supposed to hit mid, but whiffs on most of the cast xD It connects on very few characters, like Kung Lao. I thought people would be more concerned about this lol. For me, it's driving me nuts lol.Most likely the error is just in the last hit reading as a mid.
There's a thread describing everything about the issue. I tried reporting it, but who knows if someone will see it lolshouldn't we report this bug ? would be stupid if a string which is supposed (?) to be safe isn't safe at all
I'm just surprised most people haven't really mentioned this xD As it stands right now, if someone blocks your b33, everything else available to you is a death sentence xD B332 should be our safe low string, but not anymore lol. Although you can cancel into military stance, then cancel out to make it safe. That would only work for covert ops though. I don't know, I just hope they patch it soon lolhm sorry i didn't see the thread
Bait reptiles slow startup on zoning and dive kick it.We really need a matchup thread going for sonya. IM having trouble with noxious reptile zoning and raidens d1 +advancing normals/strings. Can't really get in on both of these characters it sucks. (Covert ops Sonya)
Agreed, I said it before and might have to just create a MU thread so we can all chip in.We really need a matchup thread going for sonya. IM having trouble with noxious reptile zoning and raidens d1 +advancing normals/strings. Can't really get in on both of these characters it sucks. (Covert ops Sonya)
I don't think it's a huge issue (not sure if it's even an error). I haven't been punished for it yet. It may be a bit difficult to punish. It's probably more of a risk of being interrupted with a d1 that might give the opponent more advantage than they would have gotten.Unfortunately, b332 can be ducked on block because of a hitbox error. She can get punished like crazy for using that. Which means Sonya has absolutely no safe low strings now lol.
What leads me to believe that it's a hitbox error is that the 2 does indeed hit mid, but it whiffs on a good 95% of the cast. It's even listed as a mid in the command list. Islick made a list of who it connects on in the thread describing the issue. It won't whiff on Kung Lao and it whiffs sometimes on characters like Reptile, Liu, Ferra/Torr and a few others. If the last 2 is ducked, you can fit at least a 17 frame punish in there. So once people catch on, that's not gonna be goodI don't think it's a huge issue (not sure if it's even an error). I haven't been punished for it yet. It may be a bit difficult to punish. It's probably more of a risk of being interrupted with a d1 that might give the opponent more advantage than they would have gotten.
At the very least any opponent going for an interupt is risking being hit by the full b33212 if Sonya doesn't stop to hit-confirm off only b33212
I tested it on Lao again after I made the list, and it whiffed sometimes as well. The best thing we can do is special the first 2 so we don't whiff the 2nd 2 since it doesn't come outWhat leads me to believe that it's a hitbox error is that the 2 does indeed hit mid, but it whiffs on a good 95% of the cast. It's even listed as a mid in the command list. Islick made a list of who it connects on in the thread describing the issue. It won't whiff on Kung Lao and it whiffs sometimes on characters like Reptile, Liu, Ferra/Torr and a few others. If the last 2 is ducked, you can fit at least a 17 frame punish in there. So once people catch on, that's not gonna be good
Yeah I just cancel into MS on the first hit then cancel out to make it safe lol. I don't know what you could do to cover the string in the other variations. I just hope they fix it by the next patch, it's driving me nuts xDI tested it on Lao again after I made the list, and it whiffed sometimes as well. The best thing we can do is special the first 2 so we don't whiff the 2nd 2 since it doesn't come out