ienjoywinning
Noob
Thats what i do best , i was actually serious about the suggested nerf though nothing more"placing" dont actually mean "winning".
but if you were being sarcastic i didnt catch it, you seemed quite serious tbh lol
Thats what i do best , i was actually serious about the suggested nerf though nothing more"placing" dont actually mean "winning".
but if you were being sarcastic i didnt catch it, you seemed quite serious tbh lol
BITCH PLEASE.So does any character with a projectile, what is your point? The difference is you don't have to reload your projectile.
Winning a game with demolition you have to outplay your opponent by a mile and Demolitions best MU is 2-8 AT BEST (the 2 being Demolition).
Tbh I think reptile is perfectly fine. I wouldn't be surprised if they didn't touch him at all.Reptile: Why would you want to nerf a lizard that spits acid and turns invisible?
Ok so buff/nerf season is upon us and MKX may be changing here soon with a new patch.
Everyone is crying for nerfs and buffs. They want your character NERFED!!! Why should they remain intact?
I'll go first.
Everyone is saying Takedas EX kunai should go away on hit. I think it's complete BS. but if that happens then then following moves should receive the same adjustment because they all offer the same SAME thing or something better.
Dvorahs puddle
All projectiles with the boomerang effect (Lao, Jin, Tanya, Kitana, etc.)
Hunter Trap (on block as well)
Dualist Orbs ( @FOREVER EL1TE LOL!)
Tremor overhead rocks
Dronya blue homing orb
Etc.
What's your guys' defense for your character!?!
Oh you think erron black's tick throws are kinda OP don't you? They can all be neutral ducked easilyOk so buff/nerf season is upon us and MKX may be changing here soon with a new patch.
Everyone is crying for nerfs and buffs. They want your character NERFED!!! Why should they remain intact?
I'll go first.
Everyone is saying Takedas EX kunai should go away on hit. I think it's complete BS. but if that happens then then following moves should receive the same adjustment because they all offer the same SAME thing or something better.
Dvorahs puddle
All projectiles with the boomerang effect (Lao, Jin, Tanya, Kitana, etc.)
Hunter Trap (on block as well)
Dualist Orbs ( @FOREVER EL1TE LOL!)
Tremor overhead rocks
Dronya blue homing orb
Etc.
What's your guys' defense for your character!?!
Nah IMO the only reasonable NERF for him is to reduce dem active frames on ex spin!only reasonable nerf for lao would be to decrease his ji2 range...everything else is perfectly fine.
Yeah, except for the part where you have to guess three different times when to neutral duck during ONE string.Oh you think erron black's tick throws are kinda OP don't you? They can all be neutral ducked easily
better buff quan chiYeah, except for the part where you have to guess three different times when to neutral duck during ONE string.
just block itNah IMO the only reasonable NERF for him is to reduce dem active frames on ex spin!
So does any character with a projectile, what is your point? The difference is you don't have to reload your projectile.
Winning a game with demolition you have to outplay your opponent by a mile and Demolitions best MU is 2-8 AT BEST (the 2 being Demolition).
Don't you mean they better nerf Kenshi? It's all his fault we have to guess during someone else's block string.better buff quan chi
I'll buy itjust block it
why not both?Don't you mean they better nerf Kenshi? It's all his fault we have to guess during someone else's block string.
You are now allowed to speak your opinionI play Quan Chi, my opinion doesn't matter.
lol, thank you oh gracious Falcon Lover. Your kindness will be forever remembered.You are now allowed to speak your opinion
I know this is meant to be a downplay thread but come on. He has a 6frame d1, an incredibly fast njp (probably the best in the game tbh). He has more defensive options than someone like D'Vorah or Jacqui, he is not without defense.I will defend my "claimed" op character , quan : well if you think about it , playing a character with 0 defense in a very heavy pressure and 50/50 game is fucking stupid , no wonder this character rarely place , i personally dont think he needs any nerfs maybe removing the ability to combo off skull ( since that makes him do stupid damage) and also opening up a few frames between the low and overhead 1f block , even then i think this is unneeded because quan is not the only hitter in mkx nor is he the only one with hard to blockables.