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Input Shortcuts and Opinions

jmt

Noob
It really sucks because I want to leave it turned off, but if I want to be able to use 1+2 to use interactables I have to leave it on. Makes zero sense. Should be a different toggle, not incorporated into "input shortcuts".

@colt
 

colt

Premium Supporter
Premium Supporter
NetherRealm Studios
It really sucks because I want to leave it turned off, but if I want to be able to use 1+2 to use interactables I have to leave it on. Makes zero sense. Should be a different toggle, not incorporated into "input shortcuts".

@colt
it is how it is currently (timing / safety always comes into play when implementing these things). pretty slim chance it gets changed in a patch.
 

PaletteSwap

Misanthropiate
I was literally just about to make a thread tilted "if you are struggling with combos and poke cancels."

Disabling release check has made my combo success rate go from about 70% to 95%. If I didn't main Ermac I'd also turn off input shortcuts, but disabling that makes instant air specials and air teleports much harder due to the awkwardness of going from U to D, B.