ETC AdmiralAugustus
Grabble Frazzled
Injustice sucked towards the end because NRS never buffed Grundy :3
This is all dependent upon context and situation.Also, never quote wikipedia or wikiquote.. seriously.. those sites are NOT sources of information.
Haha yeah we are pretty deep nowThis discussion has turned incredibly semantic.
Bruh...Haha yeah we are pretty deep now
We arguing the semantics of HOW to argue the semantics of an argument that is a semantic in it itself to begin with
The next step deeper would be for someone to counter your points somehow and explain how we are NOT actually arguing semantics
Semantiception!
Block strings and corner pressure? That sounds like a fighting game complaint, it's totally not specific to MKX. DO you really forget Kuhbawl? MK9 Cage, and Jax? Regarding time outs, this is MK, there are not supposed to be fights against time, there is chip damage instead. How many matches have you seen where someone is chip health away from dying and they have to go on the attack or move around?To be totally honest I would argue the contrary. I had way more fun watching MK9 tourneys than MKX, by far. There are very few close matches, way too many block strings and corner pressure, and zero fights against time. I think those are reasons why there are few viewers for the weeklies.
Fewer viewers? Tournaments get over 3000 viewers on average. That's waaaaaay more than what MK9 ever pulled in.
There aren't as many weekly views because YOMI has consolidated a lot of the best players from each region and has dominated the game outside of SonicFox. Since they are ahead of the curve watching local matches in other regions makes it seem like you're watching college players practicing to become pros instead of watching pros train for their next big major.
I think the biggest downfall of hype is from injustice era weeklies to MKX weeklies. This is mostly the result of the key people who aren't there. 16 Bit, Slips, Grawlix, THE PANTY CHRIST, Saucy Jack, Max, and Han missing from GGA. Theo, Slayer, and Tyrant missing out of socal. KDZ, Arma, and Decay regularly being missed at the break. A total hush falling over half of ATL who didn't end up in YOMI, we don't see Pig, Saltface, Pokchop, Harold, and Fly. Where's Florida? With all this personality gone, how can we say that is because MKX isn't fun to watch? I don't knock a single person for not being out there, I'm not going after anyone, just trying to articulate my point.Random side note, but I feel like one of the biggest problems with MKX is not actually a problem with MKX. It's just the perception.
Like @Slips said, it's that YOMI has gobbled up the majority of the great players in this country. As has been talked about at length in different threads, MK9's rivalries were one of the things that made the scene so spectacular. The same could be said of any era. For example, if Tekken hadn't had ATL vs STL vs Cali vs NYC (and hell, even NJ, DE and Philly had separate vibrant scenes at the time) it still would've been an incredible game, what but good is an incredible game without hype behind it?
MK9 had Cali vs Vegas vs ATL vs Texas vs GGA vs NYC and several others. Right now, it's pretty much partial GGA (16bit is gone, Real Life seems to be besting several others), Sonic Fox, and YOMI.
It's times like this that the lack of a hype man like 16Bit is sorely missed. He was just as godlike at creating hype as he was at being a Low Tier Hero.
I agreeBlock strings and corner pressure? That sounds like a fighting game complaint, it's totally not specific to MKX. DO you really forget Kuhbawl? MK9 Cage, and Jax? Regarding time outs, this is MK, there are not supposed to be fights against time, there is chip damage instead. How many matches have you seen where someone is chip health away from dying and they have to go on the attack or move around?
These two go together
I think the biggest downfall of hype is from injustice era weeklies to MKX weeklies. This is mostly the result of the key people who aren't there. 16 Bit, Slips, Grawlix, THE PANTY CHRIST, Saucy Jack, Max, and Han missing from GGA. Theo, Slayer, and Tyrant missing out of socal. KDZ, Arma, and Decay regularly being missed at the break. A total hush falling over half of ATL who didn't end up in YOMI, we don't see Pig, Saltface, Pokchop, Harold, and Fly. Where's Florida? With all this personality gone, how can we say that is because MKX isn't fun to watch? I don't knock a single person for not being out there, I'm not going after anyone, just trying to articulate my point.
Every major had a story line built in of "do they know the meta with X top character? Does their scene repsresent nationally?" Now it's just "which three people did they put in to fight yomi and the foxes?" Now I know how sad people were when the much-touted MK9 era tension was gone for the start of injustice's life. It hasn't been a year though, this game hasn't had its NEC 2013 yet. I am hoping a little tweak here and there, four new characters (maybe eight who knows?), and continued big league support will keep people practicing enough for MKX to turn into something crazy.
Also, personally, losing Bit and Arma commentating is a huge blow to the fun factor of viewing.
the ignorance of someone who has played fighting games for 25 years now. why cant people accept that i say mkx is not a good competitive fighting game because its too easy? why am i an ignorant, butthurt fanboy? i loved mk for everything, of course presentation first, but the fast gameplay and combo system of mk3 made me stay. i also got my enjoyment from all the later games with mk9 being the best. mk was always one of my favourite series in terms of gameplay.Nothing could have highlighted your ignorance more than this sentence
Very good post. I actually love playing the game and enjoy it tremendously (as in, recently two weeks went by without playing due to real life, and I was itching to play again, which for me, is a sign of a good game). However, I mostly don't bother staying up to watch tournaments these days, and just catch the archive when I can in case something interests me. There are notable exceptions, like the tourney that Foxy showed up to and won because him being there is a breath of fresh air. But yes, competitively, while the level of play has been exponentially higher than what it was at this stage in MK9 and Injustice's lives, things just aren't as interesting, I do think NEC will be different though, and that's one tournament I'm really looking forward to. I'm hoping that this tourney, coupled with KIT shortly after will give the competitive scene some hype boost.Block strings and corner pressure? That sounds like a fighting game complaint, it's totally not specific to MKX. DO you really forget Kuhbawl? MK9 Cage, and Jax? Regarding time outs, this is MK, there are not supposed to be fights against time, there is chip damage instead. How many matches have you seen where someone is chip health away from dying and they have to go on the attack or move around?
These two go together
I think the biggest downfall of hype is from injustice era weeklies to MKX weeklies. This is mostly the result of the key people who aren't there. 16 Bit, Slips, Grawlix, THE PANTY CHRIST, Saucy Jack, Max, and Han missing from GGA. Theo, Slayer, and Tyrant missing out of socal. KDZ, Arma, and Decay regularly being missed at the break. A total hush falling over half of ATL who didn't end up in YOMI, we don't see Pig, Saltface, Pokchop, Harold, and Fly. Where's Florida? With all this personality gone, how can we say that is because MKX isn't fun to watch? I don't knock a single person for not being out there, I'm not going after anyone, just trying to articulate my point.
Every major had a story line built in of "do they know the meta with X top character? Does their scene repsresent nationally?" Now it's just "which three people did they put in to fight yomi and the foxes?" Now I know how sad people were when the much-touted MK9 era tension was gone for the start of injustice's life. It hasn't been a year though, this game hasn't had its NEC 2013 yet. I am hoping a little tweak here and there, four new characters (maybe eight who knows?), and continued big league support will keep people practicing enough for MKX to turn into something crazy.
Also, personally, losing Bit and Arma commentating is a huge blow to the fun factor of viewing.
Honestly, if MK9 was still by supported by NRS with patches and fixes, I'd still be playing it.HOW ABOUT----- People who like MK9 more, you play MK9. People who like MKX, you play MKX. Even people who like Injustice, that's what you do. I'm totally down to watch all 3 on streams. Why don't people just play the game they want to play and support resurgences of older games? Is it possible?
Me too. Part of me is actually kind of glad they didn't fix it because if they did, i'd probably have no life lol.Honestly, if MK9 was still by supported by NRS with patches and fixes, I'd still be playing it.
I would as well. 4 years of input bug and meter drain though, I just can't go back to it.Honestly, if MK9 was still by supported by NRS with patches and fixes, I'd still be playing it.
I wish that was the only thing wrong with the game. If those were the only things wrong i'd still be playing. That didn't bother me anywhere near as much as cyrax and kabal. Playing harder and making way more better decesion to only lose to the cyrax player making one good decesion just defeats the principle of a fighting game. Losing to a lesser player through no real fault of your own is one of the worst feelings. And also.. Kabal. Ugh. Who's even worse. Again, another character that can beat better players than the player who is choosing to go kabal. Kenshi also needed a nerf . If those characters were fixed, i'd definately still be playing. Hell, if only kabal was fixed i'd still be playing. But ugh. That shit really pissed me of and no one should have to deal with that.I would as well. 4 years of input bug and meter drain though, I just can't go back to it.
(me too)i played mkx for some couple of days after release, then i soon realized how bad the game is (imho, no offense)
and i dont care if its called mk, sf, gg, bb or something. a bad game is a bad game.
but i like UMK3 (the more drunk i am the more i enjoy UMK3) ;D
People knock MK9's balance a lot, and I agree it was imba, but I mained Scorp/Sub in that game and in even in match-ups that were not in my favor whatsoever, I rarely felt like I lost a game or set due to wrong guesses, but to wrong decisions. If that makes sense...I wish that was the only thing wrong with the game. If those were the only things wrong i'd still be playing. That didn't bother me anywhere near as much as cyrax and kabal.
I personally don't understand how people consider this to be the "worst roster ever."Honestly, this is the first MK game that doesn't really feel like a Mk game to me. It feels like Injustice 2.0 to me. Especially with the new characters such as Cassie and Jacqui. They're basically a pair of bland military chicks. They're not what I think of when I think MK and with the lore and creativity behind this amazing franchise, it just seems really lazy and uninteresting some of the new characters they added to the game. This is probably the worst character roster they have ever put together in my opinion. I still play it, but it's mostly because of the MK brand. Hopefully they'll get back to their roots in MK11.