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MKX Enhanced Online BETA General Discussion

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SaltShaker

In Zoning We Trust
Probably 4 chars per week, waiting for Kenshi to appear with his buffs xD
If you're waiting on Kenshi buffs I've got some bad news for you...

I'm not sure if this is true, I doubt it but Jacqui's stanky leg is listed as a 3F move now.
It takes 3F for the leg to lift up. As in S4 is 8f, and then the shift up to leg is 3F, making it an 11F move.
 

TKB

Noob
Hahaha!!! Yup!!! Posting about it in this very thread got me gifted one. Just played for like an hour with Zoofs in what felt like something better than Killer Instinct.

Good luck on your journey to this godlike netcode of a beta!
:( if anybody you know is willing to give me a PS4 code... I would be really grateful
 
It's debatable if they are mediocre, but in the end, they are 50/50s, and she has a decent offensive set of tools up close and far, so 6f d1 is too much, she should suffer under pressure.

Meanwhile, FC Cage has an 8 frame d1, 10 frame trash d3, 11 frame nerfed d4. That's only an example.

I'm not the only one that thinks Mileena doesn't need a 6f d1. Many Mileena players from here agree.
Her 50/50s require meter. And it's not like she's THAT good up close. If these changes stick, she's just balancing out overall.
 
Ravenous frame data is the same :/ but they probably gave her more thick throws or something?
Remember the poke buffs help all 3 variations. Probably Ethereal a little more than the others. Hope they did something with Low Pounce at least.

Some of the frame data is still wrong though, so I'd suggest testing the frames for yourself instead of just reading them.
 

TheGabStandard

The anticipation is killing me
Mileena seriously needs a shit ton of frames shaved off of her f3, Tanya does too.
Unfortunately that won't happen. Paulo said so himself on a past Kombat Kast stream that he probably won't change F3. But even if he wanted I imagine due to the animation of the move, only a few frames could be shaved off.
 
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