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Why 1 bar block breakers are a necessity

If anyone else wants to cry about me tagging Paulo in a thread I spent hours on, please do so via a private message. By the way, a thread titled "Are NRS games the scrubbiest games?" currently has 300 replies. Just thought I'd throw that out there.
 

juicepouch

blink-182 enthusiast
I'm now starting to see why some people hate this site lol

Thanks for sharing your opinion. As I covered in the OP, the fact that it MIGHT buff Predator and/or Quan, which I'm not sure that it would since, as I also explained in the OP, block breakers would hurt them significantly as well. Either they would stay exactly where they are on the tier list, or they would go down a notch. As for A-List and DF Liu Kang, they both also need a nerf as all top tier pressure characters do. Additionally, that is not an argument why block breakers shouldn't be 1 bar because all that would mean is that Predator and Quan would need to be nerfed. Instead of asking me to, how about you make your own thread suggesting how to buff block breakers without making them a bar, and then I can come take a shit all over that?
i mean that in the least dickish way possible. I've been here for long enough to see more colt tagged threads than I can care to remember and as far as i know he has never made a change that was suggested in a thread he was tagged in. Like, literally never. Hes going o do what he wants with the game and change how he sees fit, regardless of whatever we do or say. Just an fyi
 
i mean that in the least dickish way possible. I've been here for long enough to see more colt tagged threads than I can care to remember and as far as i know he has never made a change that was suggested in a thread he was tagged in. Like, literally never. Hes going o do what he wants with the game and change how he sees fit, regardless of whatever we do or say. Just an fyi
Then it doesn't matter if I tag him does it?
 
Well the only explicit information we have is his specifically asking not to be tagged. Unless you're okay with not honoring his singular request I guess it doesn't matter but that's up to you.
Alright, I didn't know he asked that. In that case, I apologize. I'll remove his tag at the bottom of the thread. I can't edit the title, so if a mod wants to they can delete this thread and I can re-post it without the Paulo tag in the title.
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
I'm now starting to see why some people hate this site lol

Thanks for sharing your opinion. As I covered in the OP, the fact that it MIGHT buff Predator and/or Quan, which I'm not sure that it would since, as I also explained in the OP, block breakers would hurt them significantly as well. Either they would stay exactly where they are on the tier list, or they would go down a notch. As for A-List and DF Liu Kang, they both also need a nerf as all top tier pressure characters do. Additionally, that is not an argument why block breakers shouldn't be 1 bar because all that would mean is that Predator and Quan would need to be nerfed. Instead of asking me to, how about you make your own thread suggesting how to buff block breakers without making them a bar, and then I can come take a shit all over that?
If you think this will equally nerf QC as it will buff him, then you do not have enough understanding of the game to be making this thread. If you think AList and DF need a nerf before these him, that even worse. Cmon son. AList is fine and DF is pretty close

Why do I need to make a thread? I'm happy with how it is. Get rid of the stamina cost maybe. nothing else. I love how when someone disagrees with your opinion to drastically change the nature of multiple characters at once, it's "shitting all over you". We aren't forced to agree or hold our peace, brother. When an idea sucks, its gunna get called as such. Especially if you tagging Paulo in it.


so people can't voice their opinion to colt unless they're an established player? Did OP broke terms and agreements on this site by tagging colt and not being an established player?
Only person who said anything about it being because he's not an established player was you and him, habibi. I even said it doesn't matter who this shit comes from
 
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If you think this will equally nerf QC as it will buff him, then you do not have enough understanding of the game to be making this thread. If you think AList and DF need a nerf before these him, that even worse. Cmon son. AList is fine and DF is pretty close
Well I really don't know what it would do to Summoner, all I know is 2 things, that Summoner Quan should be nerfed and that block breakers should be 1 bar for the all the reasons I listed in the OP. A List and DF are top tier pressure characters, they need a nerf as all top tier pressure characters do, and most pressure characters are top tier. The reason they need to be nerfed instead of the lower tiers being buffed is because their gameplay style is too easy and boring for how ridiculously strong it is. And the way they should be nerfed is with 1 bar block breakers. It would not nerf them much because they also get cheaper block breakers as a tool to be used. It would mainly change them to make their strengths be forcing the opponent to conserve their meter rather than putting them in a boring unfavorable guessing game or in boring block string loops.
 
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I Am The LK

Here my battle cry (Meow)
If you think A-list or any pressure characters need to be nerfed before Quan Chi you got issues. Tag Paulo and voice your opinion that's fine but always be prepared for backlash. I disagree with the one bar breaker. What they should do is keep it at two bars but not cost stamina.
 
If you think A-list or any pressure characters need to be nerfed before Quan Chi you got issues. Tag Paulo and voice your opinion that's fine but always be prepared for backlash. I disagree with the one bar breaker. What they should do is keep it at two bars but not cost stamina.
I do not think that. Summoner should be nerfed far more than A List or DF. But DF and A List also should be nerfed because they are top tier pressure characters and block pressure is far too good for how brain dead and reliant on luck that it is. I've also made it overwhelmingly clear that I welcome criticism, not shun it.
 
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Matix218

Get over here!
Paulo is not going to change anything based on a thread he is tagged in on TYM. Just throwing that out there...

I don't know what the best way to make block breakers relevant without inadvertently buffing some other already top tier characters would be but clearly they are being under utilized currently and the general consensus is that they are not worth the 2 bar plus full stamina cost. Maybe they were intended to be expensive so that they would only be used in a situation where they will keep you from dying to chip when you have very little health left but if that is the case I personally think that they should just not drain all of your stamina but still cost two bars.

I trust Paulo's ability to design a game and its mechanics better than my own or 99% of our community for that matter and I think if they made the cost that steep to use block breaker it is for a reason
 

I Am The LK

Here my battle cry (Meow)
I do not think that, Summoner should be nerfed far more than A List or DF. But DF and A List also should be nerfed because they are top tier pressure characters and block pressure is far too good for how brain dead and reliant on luck that it is. I've also made it overwhelmingly clear that I welcome criticism, not shun it.
I disagree strongly agains't A-List deserving a nerf. I appreciate you at least voicing your opinion without attacking others.
 
Paulo is not going to change anything based on a thread he is tagged in on TYM. Just throwing that out there...

I don't know what the best way to make block breakers relevant without inadvertently buffing some other already top tier characters would be but clearly they are being under utilized currently and the general consensus is that they are not worth the 2 bar plus full stamina cost. Maybe they were intended to be expensive so that they would only be used in a situation where they will keep you from dying to chip when you have very little health left but if that is the case I personally think that they should just not drain all of your stamina but still cost two bars.

I trust Paulo's ability to design a game and its mechanics better than my own or 99% of our community for that matter and I think if they made the cost that steep to use block breaker it is for a reason
I edited the OP apologizing to Paulo for tagging him because I didn't know he asked not to be tagged. Can you guys please stop mentioning it now? It's not nearly relevant enough to warrant derailing this arguably very important topic.

As for what you said about block breakers being intended to keep someone from dying from chip, that might be the case, but if it is, they won't be used for that anyway. As it has been proven in tournament, either they won't have 2 bars saved up to be used at the end of the game, or they won't even remember or think to use them since they are so worthless and all they would be doing is delaying the inevitable. And even if block breakers being 1 bar did overly buff or overly nerf a few characters, as I've argued in the OP, the good that they would do for the game and the overall balance of the roster would far outweigh the bad. And any characters too negatively or too positively affected by the change could just be normalized to compensate, so that really shouldn't be an argument why block breakers shouldn't be a bar given all the obvious benefits it would bring to the game.
 
I disagree strongly agains't A-List deserving a nerf. I appreciate you at least voicing your opinion without attacking others.
If you think that, that's fine. I don't really think he needs to be nerfed much at all either, but block breakers wouldn't nerf him much at all. If he's A+ tier now, he would go down to A tier. If he's A tier now, he'd go down to A- tier. And even if 1 bar block breakers did excessively nerf him, that would just mean he would need buffs to compensate.
 

Immortal

Blind justice....
How? Block breakers being a bar would nerf pressure characters like Lao more than it would anyone else.
That was explained in my first post, at high level of play Lao is a pressure killing machine which will eventually push you to the corner and then you have to... well block all day long. Watch or play Foxy Lao and you will understand. 1 bar breakers in current state of the game would just make it completely broke.

Some characters (those with awesome pressure) would contrary to what you're saying would benefit from this way more then the weak ones. The gap between good characters, mediocre and low tier ones would be 3x bigger then it already is. It's really obvious.
 

Samsara

Resident Cynic
The meta of this game has been established. The entire framework would have to be overhauled and character tools redesigned in order for the game to be more "balanced." As far as paulo/nrs is concerned the game is balanced, most people simply take issue with the fact that only 1 type of playstyle is viable And it happens to be blockstrings, stagger strings, and guessing games.
 

Dankster Morgan

It is better this way
How? Block breakers being a bar would nerf pressure characters like Lao more than it would anyone else.
That was explained in my first post, at high level of play Lao is a pressure killing machine which will eventually push you to the corner and then you have to... well block all day long. Watch or play Foxy Lao and you will understand. 1 bar breakers in current state of the game would just make it completely broke.

Some characters (those with awesome pressure) would contrary to what you're saying would benefit from this way more then the weak ones. The gap between good characters, mediocre and low tier ones would be 3x bigger then it already is. It's really obvious.
^
 
That was explained in my first post, at high level of play Lao is a pressure killing machine which will eventually push you to the corner and then you have to... well block all day long. Watch or play Foxy Lao and you will understand. 1 bar breakers in current state of the game would just make it completely broke.

Some characters (those with awesome pressure) would contrary to what you're saying would benefit from this way more then the weak ones. The gap between good characters, mediocre and low tier ones would be 3x bigger then it already is. It's really obvious.
I replied to your post, but I still don't get it though. Lao gains meter by attacking you while you're blocking, but with cheaper block breakers you don't have to block his attacks. Just break once he gets on you. That nullifies his chip and meter gain while recreating a neutral situation. (Edit*) If what you're saying is true though, then a solution as I see it would be to decrease the amount of meter gained on block. Currently it's 6% of a bar for every blocked attack, so they could decrease this to 2-3%.
 
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Dankster Morgan

It is better this way
I replied to your post, but I still don't get it though. Lao gains meter by attacking you while you're blocking, but with cheaper block breakers you don't have to block his attacks. Just break once he gets on you. That nullifies his chip and meter gain while recreating a neutral situation. (Edit*) If what you're saying is true though, then a solution as I see it would be to decrease the amount of meter gained on block. Currently it's 6% of a bar for every blocked attack, so they could decrease this to 2-3%.
So since lao gains meter like crazy and it only costs a bar to block break, he will not only have relentless offense, but because of his meter build he can break literally whenever you touch him on hit or block.