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If MKX Wasn't MK "Branded"...

Would you play MKX if it wasn't MK Branded?

  • No

    Votes: 75 50.0%
  • I would play more if it was another brand (DC, Marvel, Original, etc)

    Votes: 16 10.7%
  • I would play the same amount

    Votes: 59 39.3%

  • Total voters
    150

Desperdicio

Tell me, do you bleed?
Because that's absolute bullshit. If that were true then there would be no skill gap, we would not get consistent top 8 placers and the two best players in our scene wouldn't be the two best players of this game.

It's fine to dislike the game, but the statements you're making are absurd. You would get bodied by any top player in this game and that would not be the case if it were "too easy" for you.
Agreed. My problem with the mechanics is not that they're too easy. At the highest level, it's always hard to beat someone. My issue is that it is always pretty one sided, since once you missed your turn, all you can do is take hits and get either chipped or BnBd to death. Top players are simply very good at gaining that edge over the opponent before it's done to them. I remember when Sonic Fox faced CrazySteady's Sonya on the ESL, he even got flawlessed in a round. He was as good blocking 50/50s as most of us would've been. The reason why he wins is that he usually doesn't get in the position to take hits.
 

SneakyTortoise

Official Master of Salt
Agreed. My problem with the mechanics is not that they're too easy. At the highest level, it's always hard to beat someone. My issue is that it is always pretty one sided, since once you missed your turn, all you can do is take hits and get either chipped or BnBd to death. Top players are simply very good at gaining that edge over the opponent before it's done to them. I remember when Sonic Fox faced CrazySteady's Sonya on the ESL, he even got flawlessed in a round. He was as good blocking 50/50s as most of us would've been. The reason why he wins is that he usually doesn't get in the position to take hits.
I agree with you. MKX is definitely the fastest paced NRS game and I think this is what causes this. I think the better players are the ones who are able to think and act on those thoughts the fastest and this is amplified in MKX due to the pace of the game which leads to these polarised sets.
 

coolwhip

Noob
Nostalgia is very strong. I never played MK9, but when I watch it, it seems like such an awful game.

In the MMA gaming community, a lot of people view UFC Undipusted 2009 as the best game. In reality this is probably just because it was the first somewhat legitimate mma game to ever be released. If you go back and play it or watch it now, you'll need to be rushed to the emergency room.
MK9 was far from awful. Maybe it looks outdated when you watch it now, but as far as how the game works (when it's actually working), it's really fun. The neutral game is fantastic and characters play so differently. Unfortunately, different as they are, a significant portion of the cast is a waste of time compared to the top tier so balance wise, it's awful. The input bug, player 1 advantage and meter drain glitch are game breaking. Ditto for Cyrax and Kabal. I know it sounds silly to call it a good game in spite of all these issues, but had you played it you'd understand I guess. MK9 did a lot of things right. If it had been as polished as MKX and received the same support/quality of patches, it would have been quite spectacular.

And yeah, UFC Undisputed 2009 was god awful lol.
 

juicepouch

blink-182 enthusiast
Nostalgia is very strong. I never played MK9, but when I watch it, it seems like such an awful game.

In the MMA gaming community, a lot of people view UFC Undipusted 2009 as the best game. In reality this is probably just because it was the first somewhat legitimate mma game to ever be released. If you go back and play it or watch it now, you'll need to be rushed to the emergency room.
there's a scene for MMA games? I could never get over how unrealistic they are, or glaring balance issues
 

Skkra

PSN: Skkra
Also, personally, losing Bit and Arma commentating is a huge blow to the fun factor of viewing.
Losing key contributing members of a community can really hurt. Losing 16Bit has definitely left a hole in this community that hasn't been filled. A lot of people often don't realize just how much key community members contribute sometimes. I always enjoyed Bit but didn't realize just how much his presence would be missed.

Alex Valle leaving the Street Fighter scene, for example, would be a massive blow. If Yipes walked away from Marvel, it would be brutal. Spooky leaving the scene in general would leave a giant empty space in that arena.

I'm not saying any of these are shoes that can't ultimately be filled by other talented individuals willing to step up, but in this case, in the MK community, Bit was more or less the ultimate hype man, and I think the entire community is subtly feeling the effects of his absence, whether they realize it or not.

@coolwhip, thoughts?
 
Because that's absolute bullshit. If that were true then there would be no skill gap, we would not get consistent top 8 placers and the two best players in our scene wouldn't be the two best players of this game.

It's fine to dislike the game, but the statements you're making are absurd. You would get bodied by any top player in this game and that would not be the case if it were "too easy" for you.
of course easy games have to be learned too, every game has its curve, and if you dont put in the time, youre gonna lose. like, if you dont learn checkers, you lose to someone who did. but that doesnt make it as complex as chess.
 

Skkra

PSN: Skkra
MK9 was far from awful. Maybe it looks outdated when you watch it now, but as far as how the game works (when it's actually working), it's really fun. The neutral game is fantastic and characters play so differently. Unfortunately, different as they are, a significant portion of the cast is a waste of time compared to the top tier so balance wise, it's awful.
Despite all of its problems, I have to admit that I had more pure fun playing MK9 Ermac, Stryker, and Rain than I have playing any character in MKX, even though I thoroughly enjoy playing MKX Goro.
 

coolwhip

Noob
Losing key contributing members of a community can really hurt. Losing 16Bit has definitely left a hole in this community that hasn't been filled. A lot of people often don't realize just how much key community members contribute sometimes. I always enjoyed Bit but didn't realize just how much his presence would be missed.

Alex Valle leaving the Street Fighter scene, for example, would be a massive blow. If Yipes walked away from Marvel, it would be brutal. Spooky leaving the scene in general would leave a giant empty space in that arena.

I'm not saying any of these are shoes that can't ultimately be filled by other talented individuals willing to step up, but in this case, in the MK community, Bit was more or less the ultimate hype man, and I think the entire community is subtly feeling the effects of his absence, whether they realize it or not.

@coolwhip, thoughts?
Yeah, we need characters. Problem is we tend to look at YOMI as one entity now, so even guys like MIT and REO are viewed as less "unique" in a way, since they're just "YOMI" at the end of the day. 16 Bit's absence is a massive blow to the scene. I don't think people realize how much the re-birth of the KTP in late 2013 helped Injustice's tournament scene. CD Jr, Tom and PL not being as relevant as they once were is another blow.
 

Skkra

PSN: Skkra
Yeah, we need characters. Problem is we tend to look at YOMI as one entity now, so even guys like MIT and REO are viewed as less "unique" in a way, since they're just "YOMI" at the end of the day. 16 Bit's absence is a massive blow to the scene. I don't think people realize how much the re-birth of the KTP in late 2013 helped Injustice's tournament scene. CD Jr, Tom and PL not being as relevant as they once were is another blow.
Yeah... before, it would've been REO vs MIT. Now that they're both under the YOMI umbrella, even though they're still fighting each other, it feels like the tension is gone. When top 3 of a tournament is all YOMI guys, it oddly does drain some of the excitement, despite the fact that you're seeing extremely high level gameplay.
 
For sentimental value alone, MK9 is probably my favorite game of all time. I've spent more time playing it than any other game before or since. But the way its stock catapulted in the minds of some around here just because they were unsatisfied with aspects of Injustice and MKX is mind-boggling. "Would you play MKX if it weren't MK?"

Here's another question: Would you play a game with input bugs, meter drain glitches, terrrrrrrible balance, 100% combos, 40% unbreakables, and a character whose worst match-up is 6-4 (in his favor) if it weren't MK? MK9 was an awesome game, honestly, but I'm amazed how people talk about the input bug and Kabal as if they're minor issues (like: yeah, had it not been for these couple of things that game would be the tits). Some here have called MKX a bad game which is ludicrous. The reasoning is what? Chip damage and 50/50's? So...it's a fighting game?
All of which is the reason i and others quit and moved to injustice. But whats really sad is that those things could of been fixed with a patch and if they were who knows how this community would look today. I can see mk9 still going strong if only we had one more patch. .
 

Rude

You will serve me in The Netherrealm
Can we stop with the hero worship of MK9?

It's not real. You're all making shit up, especially with the alleged, "superior footsies" talk.

All the footsies in the world won't make Kenshi v Jade even, or Cage v Scorpion, Kenshi vs Sub Zero, or any of the other lopsided matches in that fucking game.

People pretend as though getting out of Cage pressure didn't involve risky guessing(it did), or Sonya pressure for that matter. Oh yes, there simply can't be anything wrong with D4 xx MS according to these people.

If you ask half of the fuckin' pundits here, no one ever jumped because you could AA everything, every character was viable, and all you needed to do to make fighting Kabal or Kenshi even was to play footsies! Character tools didn't matter at all.

MK9, according to some, was a magical, gum-drop game that when ypu put it in your console, rainbows and unicorns would come flying out and any cancer you may have had would be cured simply by playing it.

No one remembers this, but shortly before Injustice dropped, people on this very site were shitting all over the game. Status updates about Kabal, about Cyrax, about local scenes dying off, etc.

It's okay to like MK9. I do. It's not okay to pretend it was some kind of perfect fuckin' fighting game Nirvana.
 

Slips

Feared by dragons. Desired by virgins.
-edit-

I also want to point out, notable NRS/MK9 players such as Slips go on about how much of an improvement MKX is, yet we've seen less of them competitively (if at all) than we did in MK9, the supposedly inferior game. I understand that life gets in the way, and we don't always have the funds to travel, but to the "old school" MK9 players (the ones not already in YOMI) that truly feel this is the better game, where the hell are you? There's so many missing faces for this supposedly superior game, and even the ones that are familiar, in some cases, just don't seem to have the same spirit or come off as very inspired. Brady, for example, with all the supposed issues that Sub had in MK9, seemed way more passionate and inspired to compete back in those days. PL doesn't come off as someone who is 'into' the game that much either. CD Bros. are missing, etc. I could go on.
These guys all have something in common...they're getting bodied.
 
Just gonna throw out that I think f/t, dvorah, and kotal Kahn are brilliant new characters. However jaquie, Cassie, takeda and Kung Jin all just seem dull and lazy to me
The "wonder kids" are clearly the new characters meant to potentially replace existing characters; they're not lazy, they're potential new Jax's, Johnny's, Sonya's, Kenshi's, Scorpion's, Liu Kang's, Kung Lao's. Looking at it from that perspective, they make sense.

Ferra/Tor, Kotal, and D'Vorah are truly new characters.
 

GLoRToR

Positive Poster!
Would you be interested in this game?

For example, if MKX was branded with DC characters, would you be still interested in the game?

I for one, believe that MKX is so popular because MK's lore and setting is too godlike. Everyone has "their" character and their connection with the series. So therefore, I probably wouldn't even touch this game for the amount of BS that is in it, if it wasn't for the fact that I love the characters that I play.
^ This.
 
Can we stop with the hero worship of MK9?

It's not real. You're all making shit up, especially with the alleged, "superior footsies" talk.

All the footsies in the world won't make Kenshi v Jade even, or Cage v Scorpion, Kenshi vs Sub Zero, or any of the other lopsided matches in that fucking game.

People pretend as though getting out of Cage pressure didn't involve risky guessing(it did), or Sonya pressure for that matter. Oh yes, there simply can't be anything wrong with D4 xx MS according to these people.

If you ask half of the fuckin' pundits here, no one ever jumped because you could AA everything, every character was viable, and all you needed to do to make fighting Kabal or Kenshi even was to play footsies! Character tools didn't matter at all.

MK9, according to some, was a magical, gum-drop game that when ypu put it in your console, rainbows and unicorns would come flying out and any cancer you may have had would be cured simply by playing it.

No one remembers this, but shortly before Injustice dropped, people on this very site were shitting all over the game. Status updates about Kabal, about Cyrax, about local scenes dying off, etc.

It's okay to like MK9. I do. It's not okay to pretend it was some kind of perfect fuckin' fighting game Nirvana.
Mk9 will make you mad. It's one of the hypest, most fun fighting games ever made, but if you're playing it on a high competitive level and you aren't playing kabal , you're gonna get fucked over by some stupid ass bullshit. Like you said and were getting at, certain characters didn't even have the fucking tools to deal with a match up. If ur a cage main and u go against kenshi, automatic loss. No mu should be that bad. But most of all, fuck kabal. Thats why I quit and thats why i shat on the game. We needed one more patch. CD jr played a whole evo tournament as kabal that he had only practiced a couple of weeks to show nrs how dumb he was, hoping we would get a patch. He got 2nd and we still never got a patch. Mk9 wasn't rainbows and unicorns but it would be without a doubt in my mind nrs's best fighting game ever to this day if we would of had got that patch and I might still be playing an nrs game. I think more characters would be played, our top 8s would always be super diverse, the hype for the game would grow exponentially. But.... Here we are
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
Just gonna throw out that I think f/t, dvorah, and kotal Kahn are brilliant new characters. However jaquie, Cassie, takeda and Kung Jin all just seem dull and lazy to me
Exactly how I feel about the newbies. Takeda is alright actually, although he needed to be less of a cocky brat and more of a badass. The rest are pretty meh.

The "wonder kids" are clearly the new characters meant to potentially replace existing characters; they're not lazy, they're potential new Jax's, Johnny's, Sonya's, Kenshi's, Scorpion's, Liu Kang's, Kung Lao's. Looking at it from that perspective, they make sense.

Ferra/Tor, Kotal, and D'Vorah are truly new characters.
But he question is, are they ever actually going to replace them? I don't think they will ever remove these characters, so while they are both here we just have their "replacements" cluttering up the roster alongside them.

That being said, if they did replace them, would that be a good thing? Jacqui and Jax aren't too far flung from each other, same with Cassie replacing Sonya and Johnny... But can Kung Jin really replace Lao? Regardless it will never happen, they won't release an MK game without iconic characters like Lao and Scorpion, so until they do, KJ and Takeda are wasted space IMO, and they are the more unique half of the new blood
 
But he question is, are they ever actually going to replace them? I don't think they will ever remove these characters, so while they are both here we just have their "replacements" cluttering up the roster alongside them.

That being said, if they did replace them, would that be a good thing? Jacqui and Jax aren't too far flung from each other, same with Cassie replacing Sonya and Johnny... But can Kung Jin really replace Lao? Regardless it will never happen, they won't release an MK game without iconic characters like Lao and Scorpion, so until they do, KJ and Takeda are wasted space IMO, and they are the more unique half of the new blood
It seems this is the game they're testing the waters with, so they may or they may not; we'll need to see.

And they already did:

- Mortal Kombat 3 lacked Scorpion.
- Mortal Kombat 4, Mortal Kombat: Deception, Mortal Kombat vs. DC Universe lacked Kung Lao.

So of course they can do it again. Scorpion being missing would surprise me, but you never know. Kung Lao being missing would not.

And people used to think having 7 pallet swapped ninjas was cluttering the roster, and now people are pissed when they're not in a game, so...