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General/Other - Commando Commando Variation Discussion Thread

^I tried doing this like week one but couldn't get it. I remember them falling too fast. I'll try it out after work Is the timing really strict on it - or do you have to absorb a hit in order to get the juggle?
 
EX kano ball anti air seems really impractical. It works against crappy jumpins, but good jumpins (like scorp's j.3) the j.3 bounces off the kano ball, ball absorbs the hit then hits nothing. Any jumpin you can use ex kano ball against... you can use b1 against so I don't see any use for it.
 

FlappyDaniel

Snappin' spines all day e'ry day.
A google search has revealed to me the answer.

Pop Off - (Shrine of the Dead)

In order to first unlock this you must go to the Shrine of the Dead and wager 2,100 Koins. We've heard it taking up to five wagers, but this is the best information we have on how you unlock the Brutality. Once you have it, the Commando variation is required, and players must press 1 or 2 a total of 15 times during the final hit. The final hit must come from a Choke (Down, Forward, 1)
 

Jaku2011

Filled with determination
A google search has revealed to me the answer.

Pop Off - (Shrine of the Dead)

In order to first unlock this you must go to the Shrine of the Dead and wager 2,100 Koins. We've heard it taking up to five wagers, but this is the best information we have on how you unlock the Brutality. Once you have it, the Commando variation is required, and players must press 1 or 2 a total of 15 times during the final hit. The final hit must come from a Choke (Down, Forward, 1)
Google searches are hard man. Thanks
 

imblackjames

Ive seen the leprechaun
On paper this variation seems fucking sick now that choke is only -4 on block. You have good mixups with b13 choke or suplex. If choke is blocked you can now do armored suplex right after if oppt tries to do something.

Or u can parry. I start with the armored command grab then if they start armoring i start parrying.

Of timed right u can parry subzeros reversal slide
 
so ummm... did the last patch somehow make command grabs worse? it consistently whiffed on a blocking kitana after 112~knife punish... or maybe i was too slow because the Connection was too good? but it seriously felt there was a bigger gap between us after the knife than before.
 

ETC AdmiralAugustus

Grabble Frazzled
Have you guys checked to see of any of the parry glitches have been fixed? I was just in the lab against EB and I was parrying the low in his F1,3. In the video for the Kano bugs and glitches includes this string and how Kano is forced to high parry the low.

Also, parrying Predator's BF4 on wake up is hype as fuck.
 

FlappyDaniel

Snappin' spines all day e'ry day.
No sorry I'm just a bad lab monster, keep forgettin' about your post. I'll try and verify some parry stuff tonight or tomorrow.
 

FlappyDaniel

Snappin' spines all day e'ry day.
Is there a list of his bugged ones? I looked at our old topic with all of the parryable strings, and F1,3 isn't even in the list of parryable strings for Erron. I think that list came out like first or second week so we probably need it updated. I don't really ever have enough time during the week to just sit down and Do every string from EVERY character/variation and try to parry it at different points and at different heights. I'd probably be able to do something like that this weekend, but not during the week, If I do something like that this weekend I would probably just make a new thread.