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General/Other - Swarm Queen Why the second D'Vorah nerf is unnecessary

Is the second nerf necessary?


  • Total voters
    149

KIllaByte

PSN: playakid700. Local name: BFGC MonkeyBizness
You mad? She was (is) arguably the best character in the game. As I said, you are fortunate it wasn't worse.
That's mad upplay, especially since her normal combos aren't possible in a match anymore.
The second nerf is absolutely insane.
It's not that they killed Dvorah, they killed her players, for no reason really. Her losing the 50-50 was all that was warranted, making her players feel ba dand relearn every route is just bullying and overkill.
 

KIllaByte

PSN: playakid700. Local name: BFGC MonkeyBizness
Scorpion was not hit harder than Dvorah. Scorpion lost his 15% chip string and one combo route, Dvorah lost every combo route and her on block 50-50 that Hanzo used to have, too.
 
Scorpion was not hit harder than Dvorah. Scorpion lost his 15% chip string and one combo route, Dvorah lost every combo route and her on block 50-50 that Hanzo used to have, too.
So I lose the cancels jailing, bnbs that worked always across the variations, damage, and a pressure string but that means not much right?..... Dvorah kept her bnbs and damage and her cancel still has the plus frames taken down a notch. Scorpion went from +20 to like +7 and his pressure was with a high starting string, not a mid. But lemme end this post correctly cuz I dnt want to be on the salt report nxt week lmao. Scorpion is still very viable. Will be using different pressure now with his 21 string
 

KIllaByte

PSN: playakid700. Local name: BFGC MonkeyBizness
So I lose the cancels jailing, bnbs that worked always across the variations, damage, and a pressure string but that means not much right?..... Dvorah kept her bnbs and damage and her cancel still has the plus frames taken down a notch. Scorpion went from +20 to like +7 and his pressure was with a high starting string, not a mid.
She didn't really keep her Bnbs though. Nobody will pull one frame links in a match in this game.
You're right about me neglecting that 2 1 4 started as a high though, my bad.
 
She didn't really keep her Bnbs though. Nobody will pull one frame links in a match in this game.
You're right about me neglecting that 2 1 4 started as a high though, my bad.
Nah u good, no offense taken. Was just stating his changes. Also just because she requires execution doesn't mean she gets to keep dirt. Scorpion could be the most technical character but if his cancels were like +25 and he jailed u to a OH and Low launcher then that is most likely getting changed.
 

HoneyBee

Flash God Lord
So I lose the cancels jailing, bnbs that worked always across the variations, damage, and a pressure string but that means not much right?..... Dvorah kept her bnbs and damage and her cancel still has the plus frames taken down a notch. Scorpion went from +20 to like +7 and his pressure was with a high starting string, not a mid. But lemme end this post correctly cuz I dnt want to be on the salt report nxt week lmao. Scorpion is still very viable. Will be using different pressure now with his 21 string
D'Vorah's bnb off a 112 punish is now a 1 frame link which can be punished if it is not executed perfectly. 112 bug cancel into 212 is the 1 frame link. 212 has a gap between 21*2 where any character can armor through it. If the D'Vorah player is slightly off, it can result in her punish attempt being punished. That's pretty significant if you ask me.
 
D'Vorah's bnb off a 112 punish is now a 1 frame link which can be punished if it is not executed perfectly. 112 bug cancel into 212 is the 1 frame link. 212 has a gap between 21*2 where any character can armor through it. If the D'Vorah player is slightly off, it can result in her punish attempt being punished. That's pretty significant if you ask me.
Significant? Maybe so but dvorah still super viable. Now it sucks that it has happened b4 CEO, that is the annoying part.
 

Take$$$

gotta take it to make it
You mad? She was (is) arguably the best character in the game. As I said, you are fortunate it wasn't worse.
She's obviously very good, and I also used to think SQ was in the conversation for best character, but if she is arguably the best character I think she should have better results at the 4 large mkx tournaments(ts/cb/tcw/ect). Some people wayyyy overrate her tbh, SQ is up there in the top 10 but geez.

Scorpion was not hit harder than Dvorah. Scorpion lost his 15% chip string and one combo route, Dvorah lost every combo route and her on block 50-50 that Hanzo used to have, too.
The blockstring 50/50 was stupid though for multiple reasons, and I don't think most of us care that that certain aspect is gone. She also didn't lose every combo route, most of the combos people were using after the damage nerf still work(though it is annoying how f112 wont connect with xx db4 anymore on some conversions because nerfing the block string also nerfed what it can do on hit). I do believe that people will eventually get consistent with 112s and b1s in tournaments if this change stands however. Both characters were hit, but in different ways.

The decision to make her already difficult wcs as difficult as possible is just weird. It doubly sucks that it happened so close to CEO.
 
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SaltShaker

In Zoning We Trust
D'Vorah's bnb off a 112 punish is now a 1 frame link which can be punished if it is not executed perfectly. 112 bug cancel into 212 is the 1 frame link. 212 has a gap between 21*2 where any character can armor through it. If the D'Vorah player is slightly off, it can result in her punish attempt being punished. That's pretty significant if you ask me.
But if you want to dial down the execution, can't you just EX the bug for over 40% damage and full corner carry all the way from midscreen? There's like 2 characters in the game capable of that. This nerf seems like something you guys won't even remember a week from now with all the power she still has.
 

Krayzie

Co-founder
Founder
This is why I feel the nerf was warranted, and most likely why it was done.

To begin, I want to mention I pretty much almost have the cancels down to normal again.

The 2 frame decrease did nothing to her f112 since 212 still jails. Obviously they intended for it to jail.

The 3 frame increase on wc is only terrifying because the timing on her wc combos and pressure changed. However it is the same at the end of the day.

Now, the reason... f112 wc b1 no longer jails. Meaning f112 wc f22 does not jail either.

This was the motive, and I can tell you from experience, I got consistent at doing it and it was dirty.

Can we still do it? Absolutely. The way it works now is the opponent can armor or backdash before the b1 on read, otherwise 212 still jails.

D'Vorah never moved from whatever tier placement she was on.

Let's just fish for props for using the most technical character in the game hands down now. :)
 

SaltShaker

In Zoning We Trust
This is why I feel the nerf was warranted, and most likely why it was done.

To begin, I want to mention I pretty much almost have the cancels down to normal again.

The 2 frame decrease did nothing to her f112 since 212 still jails. Obviously they intended for it to jail.

The 3 frame increase on wc is only terrifying because the timing on her wc combos and pressure changed. However it is the same at the end of the day.

Now, the reason... f112 wc b1 no longer jails. Meaning f112 wc f22 does not jail either.

This was the motive, and I can tell you from experience, I got consistent at doing it and it was dirty.

Can we still do it? Absolutely. The way it works now is the opponent can armor or backdash before the b1 on read, otherwise 212 still jails.

D'Vorah never moved from whatever tier placement she was on.

Let's just fish for props for using the most technical character in the game hands down now. :)
And with this post I'm back to the Tanya and Kano threads. Great post.
 

Krayzie

Co-founder
Founder
Final thoughts...

My heart goes out to all of you hitting up CEO. Good luck and rep well, I'm rooting for yall!

Let's grind for EVO!!!
 

Take$$$

gotta take it to make it
But if you want to dial down the execution, can't you just EX the bug for over 40% damage and full corner carry all the way from midscreen?
Nope. Only really works off of f11.

This is why I feel the nerf was warranted, and most likely why it was done.

To begin, I want to mention I pretty much almost have the cancels down to normal again.

The 2 frame decrease did nothing to her f112 since 212 still jails. Obviously they intended for it to jail.

The 3 frame increase on wc is only terrifying because the timing on her wc combos and pressure changed. However it is the same at the end of the day.

Now, the reason... f112 wc b1 no longer jails. Meaning f112 wc f22 does not jail either.

This was the motive, and I can tell you from experience, I got consistent at doing it and it was dirty.

Can we still do it? Absolutely. The way it works now is the opponent can armor or backdash before the b1 on read, otherwise 212 still jails.

D'Vorah never moved from whatever tier placement she was on.

Let's just fish for props for using the most technical character in the game hands down now. :)
Any idea on the reasoning behind making the wcs harder though? That's what I'm obsessing over and trying to figure out.
 

Blind_Ducky

Princess of the Sisterhood
Dvorah is fine, scorpion got hit harder for sure but I will still work with him. Now the sympathy I will show is that it is b4 a major so that is the real issue. @Blind_Ducky how good u think dvorah is now? I remember u saying she was number one b4 (I still respectfully disagree with her being number one)
She's still top tier. A footsie tool that's +11 or +12 She still gets a 50/50. The difference now is that if you read overhead you can armor. Having to try and re learn the timing before a tournament sucks but it is what it is.
 

Take$$$

gotta take it to make it
The combination of both balance changes allow f112 wc 212 to still jail, while b1 does not. B1 is 14 frames, 2 is 9.
You mean b1 wc is 14 frames because of the +3? I get that, but wouldn't it work the same if they just made you hold it for 1 or 2 frames instead? It can make quite the difference, but they went all the way with 3 which is the puzzling part.
 

Krayzie

Co-founder
Founder
You mean b1 wc is 14 frames because of the +3? I get that, but wouldn't it work the same if they just made you hold it for 1 or 2 frames instead? It can make quite the difference, but they went all the way with 3 which is the puzzling part.
Yeah... lol

Its all good tho. I'd take a third nerf for dlc costume. :D
 

Take$$$

gotta take it to make it
Also, something to note...

Her instant air xray is fixed... lol
Hey, its a pretty good X-ray so that's nice.

Also, potentially one positive thing that has come from this, is b1 seems really easy to hit confirm now since you have no choice but to hold it, which is nice because her 50/50 is still safe. Might just be my imagination though. Still, I hope they'll explain why 3 and not 1 or 2 eventually, and I'd even be satisfied if they said its because they want her to be their flagship technical character. The question is going to haunt me for a while, but maybe this weird obsession will stop after CEO lol.