onetrickpony
Noob
MoS, best i've found after EX teleport:
ex-tp > bf2 > jip > f21d2 > f4 ..... 30%
ex-tp > bf2 > jip > f21d2 > f4 ..... 30%
I'm not at my PS4 to test but I think you can do something likeMoS, best i've found after EX teleport:
ex-tp > bf2 > jip > f21d2 > f4 ..... 30%
I enjoy mystic too. MoS is a lot of fun though!I've been really comfortable with Mystic so far, I'll try the MoS see how that goes. B/c when I use another variation and do the Tele lift, he goes up and immediately goes back down, i'm like no, no, keep that bitch up there.
Agreed, and people should stop posting combos that start with f21d2 that do less than 37% and/or use meter to do less damage as well.I agree with you. It seems meter combos cant add much more dmg , thats why with almost every char im looking for the best meterless combos. It seems the meter combos are just there for make your combos easier to execute or to look more cool. ( dont misunderstand me, ofc meter combos could be useful ,depends what char you use. for example some chars have specific juggle moves that require meter, or situations like you have to use them as a starters for abare/risk situations) But yeah from my ermac exp for the time being i havent found any meter combo worth to mention.
I think based on the combo you posted you could replace the f4, 3 with something like F3, EX DB1, D2. You might actually be able to do F3, EX DB1, JI3, DB4, D2, might even be worthwhile, but I found hitting an uppercut right after in-air teleport quite difficult sometimes.This combo VFELLHN mentioned seems to completely trivialize any meter combo below 37%, I personally do:
f21d2 > f4 xx > bf2 > dash > bf1 > nj2 > j3 xx > db4 > f4, 3 (37% meterless)
or low start:
b3 xx > bf2 > dash > bf1 > nj2 > j3 xx > db4 > f4, 3 (meterless)
So where are the EX combos that out-damage the meterless combos for Ermac?
Yeah it's amazing, especially as you don't directly cancel DF2 from it, but rather, wait until their up in the air. It makes it an extraordinarily safe confirm.So, I've been labbing with Ermac in general, don't know if this has been found out but. His F21D2 string is great, 0 on block. Except for the fact that it's punishable between the 1 and D2 by EX moves with less that 15 frames of startup I believe, which is a lot. However, if you're not sure your opponent is going to block, you can always just do F2D2, gives you a little less damage, but good safety. So unless your opponent does not have the knowledge of the gap, or doesn't have EX meter, F2D2 is the safer route.
You can do F43 in the end instead of just 4 for 32%.MoS, best i've found after EX teleport:
ex-tp > bf2 > jip > f21d2 > f4 ..... 30%
I don't know about that. 40% meterless in mystic is pretty nice.Push and lift being the same range instantly turned me off to Mystic. If Mystic was closer to 9 I would be playing it regardless of what mos has, but since mos has way more tools and options, I feel like mos is way more useful in a real match. If I mixup and go into ball, im minus, but not as much as mystic. ill take -22 over -50. not to mention the mystic mixup is weaker in damage than mos without using meter.
after a naked teleport you can d1 xx lift/soul ballJust to confirm, you can't follow up anything to naked TP right? I mean naked in a sense that you start a combo with barless TP.