Kidsnipa
Noob
So the patch is here, hows everyone feel on superman's changes? I messed around in training and with a friend, according to the in-game frame data breath is still +1 BUT they added a noticeable push-back and allowed characters to have an easier time hitting superman out of f23 breath loops. I do actually feel as well that it is a frame slower after you do it for a while you notice you can't input it as fast.
However, I feel this could actually be more helpful and in the future after doing more experimenting have more set ups and frame traps, such as my friend would mash d1 to stop it (the usual counter) but if i delayed it enough I can punish the whiffed d1 with f23 (before the pushback added, if you waited you would get hit by the d1, it only reaches and beats f2 because you're going forward in the new patch)
I'll do more work and hopefully post some videos when I have time, busy with with EVO prepping and work.
So in theory, if they don't hit a button you can still continue the f23 breath pressure, if you read theyre going to push a button you can delay and whiff punish, or go for any other mixup afterward.
As for the damage nerf on super, I don't mind with trait it still does 40% from 44% and being 34% instead of 38% means I'll have to hit them with 1 or 2 extra lasers but I would take that over a damage scaling nerf any day and we still have all our 50s% 60s% and 70s% corner combos
However, I feel this could actually be more helpful and in the future after doing more experimenting have more set ups and frame traps, such as my friend would mash d1 to stop it (the usual counter) but if i delayed it enough I can punish the whiffed d1 with f23 (before the pushback added, if you waited you would get hit by the d1, it only reaches and beats f2 because you're going forward in the new patch)
I'll do more work and hopefully post some videos when I have time, busy with with EVO prepping and work.
So in theory, if they don't hit a button you can still continue the f23 breath pressure, if you read theyre going to push a button you can delay and whiff punish, or go for any other mixup afterward.
As for the damage nerf on super, I don't mind with trait it still does 40% from 44% and being 34% instead of 38% means I'll have to hit them with 1 or 2 extra lasers but I would take that over a damage scaling nerf any day and we still have all our 50s% 60s% and 70s% corner combos