i'm not talking about d3 over and over again. Also its 11frame.
He can d1 you after which limits your options as well.
This is a tool that can open up any character massively, and tip the risk/reward in his favour. There is a reason that tick grabs whiff on hit, there is meant to be a 50/50 risk reward trying to do one. Can be people stop saying neutral low unblock on hit after a poke cause thats just a stupid massively risky tactiv
It's 12 frame impact , 11 startup.
So in your opinion a decent EB will use a raw i12 d3 the go for a d1?What's the point when he could've just do d1 and go for the advantage if it hits? Also if he did d3 on hit into d1 you could have backdashed or armor and nullify his check.
How is the risk reward in his favour when you compare a 13 to 19% Sand Trap that hits vs a correct jump read into Jump punch full combo , ok it creates a kinda hard to react situation but if i was playing vs an EB that did d3xxST i'd always take the guess and jump forward or armor after the d3 until he stops doing that because it wont work for him.
Whenever you'll realize his d3 is a gimmick on hit and block you will understand that this is all smoke and mirrors.