The CPU blocks better when trained to duck and block always.
I got the new :en OTB Smoke Bomb only to work when i used it like the old OTG Smoke Cloud (timing and opponent flying-altitude wise) on duck-blocking Cpu.
But i'm still unsure:
Is the new :en OTG Bomb blockable? For example in Jump Kick, Air Throw OTG?
Or is that also CPU messing up?
Because it doesn't count into the combos, Unscaled 10%, and i don't trust the CPU anymore.
About practice in general:
Practicing to land real overhead Jump In Punches(Which hit ducking and block-ducking opponents~combo starter) is also better on block-ducking dummy. JIP to
+
against duck is more difficult than i thought.
Another idea to practice Smoke combos:
Try it while being Invisible or :en Invisible for added difficulty lol.
Damn i'm spoiled from SC4 practice mode. I miss trainable dummy.
If the new OTG :en Smoke Bomb works like the old one, i got:
+
, NJP,
+
xx :en Smoke Bomb,
,
+
, JK, Air Throw, OTG :en Smoke Bomb.
That's 44% + 10%, with two bars of Meter. The timing and risk of wasting Meter is
really hard though.