OVOBovegod
Noob
Red hood was cool before sonic started using himCool I'm thinking of learning Red Hood I've been watching a lot of Sonic Fox using him
Red hood was cool before sonic started using himCool I'm thinking of learning Red Hood I've been watching a lot of Sonic Fox using him
Yeah I agree. Sonic was one of the first top Red Hood players that I could find so I ran with it lolRed hood was cool before sonic started using him
Just keep in mind that his divekick is only unsafe if he hits you high on your hitbox.RedHood can punish brainiac mb divekick with df3
You sure? In the lab 323 could be tech rolled at the end, that does not hold true for using 323 in a juggle state?3,2,3 is hard knockdown airborne only. on ground it is soft KD, so they get up quicker
yup. the properties of the string change once you have them juggled it turns into a HKD.You sure? In the lab 323 could be tech rolled at the end, that does not hold true for using 323 in a juggle state?
Oh wow that's actually really cool. Does 323 in the neutral (so without juggling) still give you a safe mine setup?yup. the properties of the string change once you have them juggled it turns into a HKD.
I believe it does but I haven't tested it a lot. I usually just go for a J3. Mid screen it definitely gives you a free mine due to the distance it places between you and the opponent plus the hit advantage.Oh wow that's actually really cool. Does 323 in the neutral (so without juggling) still give you a safe mine setup?
What's a good way to get close mine to come out consistently in combos? Seems hard man.
Ive found that double tapping back before the forward motion helps me a lot. I sometimes get to anxious and input the f1 before the starter is done then i get either nothing or if im doing the F23 xx BF1B i will sometimes get the whole F231 string :/ which is ok since its still safe on block but still....i want that damage if i get the hit confirm.What's a good way to get close mine to come out consistently in combos? Seems hard man.
I have no idea if this is useful. Brainstorm with me.
Please tag me if you find something. I'm going to keep messing with this too. Thanks.Seems more of a gimmick due to it whiffing if they don't roll, right?
But u can get decent corner carry and probably condition them to not roll and possibly not wakeup, seems like it would punish a decent amount of wake ups
I'mma take it to the lab and see what I can come up with, but as far as I see it's just another gimick to add to your list of mind games
Nice find tho
Best way I can tell you is practice. The cancel into mine motion has to be done as you're pressing D2. You have to do it like a string. Like if it was D2BF1. There's no hit confirming the D2. There's no hesitation into the BF1. Do it like a string.hey guys what is the best way to consistently hit D2 xx BF1? I keep getting nothing or parry more than the mine
I found this too just couldn't do it to where I can control if it cross up or not so I gave up on it lolOnly just started playing him but I found this while messing around.
Idk if this is new or not. Im not gonna go through 10 threads to find out, if its old just ignore it lol.