seoulspirit
Ermac Combo Video'er
In the video:
Wall Carry's
Another double uppercut Xray
A 24 hit combo
...practicality of the nJP wall carry's: I've noticed when people start matches they'll sometimes catch someone with a nJP as the opponent will try and jip...or whenever you're at neutral/anticipate a jip
...practicality of the njP B1,2,F1: If your opponent's conditioned to block low in anticipation of F4
...instead of ending the B1,2,F1 combo's in Xray you can either end them with F4 or TKP. You can't really do 22TKP or anything of that sort because seeing how by the end it's a 20-something hit combo gravity makes them fall too fast
...also, although B1,1,4 > Ex lift > B1,2,F1's does more damage, these don't use any meter at all... Also B1,1,4 is hella slow to come out, where as something like B3,4 is fairly fast and has decent recovery
...also (x2), F1,1,4 might be able to go into F1,1,4 > B3,4 > B1,2,F1's but I'm not sure...