Step one: pick Ninjutsu Scorpion... For more advanced players pick Helfire instead
Step two: start the matchup with d4... Free one bar of meter. this works 90% online
Step three: f2 at max distance is an unpunishable overhead for the mayority of the cast..
Step four: Scorpion's standing 3 is one of the best anti air in the game...Learn the timing and... abuse it
Standing 3 combo ninjutsu variation
s3--teleport--njp--b3--s3--spear--jip--2+3.... into plus frames...
s3--teleport--s4--xray-- 48% xray combo anti air combo
Step five: Mix that with b3+f2+2 for Your first 50/50 sequence..
Step six: The mixups:
f2 with teleport away...
cancel f2+db3--forward+Forward... to get free pressure..
f2+db4... Its a low ( not recomended... because pros now how to fuzzyguard.
) And its less safe than f2.
recomended combos
f2--b2--b2--njp--ji3--db3--s3--jip--2+3-- this is a standing reset combo...
If they are blocking do run + throw instead
If they read the throw do run + ex teleport
If none of that works do run 2+1+4 which is plus on block and can only be stopped by armor... Backdash leaves them in neutral and it has to be done in a hard read.
Which opens them into 2+1-- Throw
..
End of the beginners guide...
For the advanced guide... go to the scorpion forum... Ninjutsu variation guide... Because mine has a trollish nature
.
Legend:
njp--neutral jump punch
njk-- neutral jump in kick
f2-- forward 2
b2-- back 2
db3-- teleport.. It has two cancels down down and forward forward.
It hope it helps a little