CrazyFingers
The Power of Lame Compels You
Hello all, I've decided to run back home to Jason (oh how I missed the guy) and I was thinking to myself how effective empty jumps are in this game, with the thread of a deep NJP (which is overhead and launches) characters with good NJPs and low starters have all sorts of dirty ways to abuse neutral jumps/empty jumps. Enter the secretly god tier Slasher Jason. Now as a lot of you know, this character used to have a DUMB 50/50 game in the corner using F2/F4 into the formerly launching BF3. HOWEVER! The Labmaster here (that's me) found out that we don't NEED F2 for our overhead man. We have two things, 112, and one of the best NJPs in the whole game. So first, here's a video showing you the general concept of how this would go.
Now I know what you're thinking. "You'll get poked out of empty jump into f4/you'll get full combo'd before you can f4" my rebuttal in the form of a video.
this is where that whole "plus njps" comes into effect. As you can see, NJP into B1 is a frame trap (6f buttons can't get out either) and you can't anti-air Jason after this (the giant NJP hitbox will blow you up before you even get a chance to try) so the ONLY answer, is armoring out. So when you begin to gain respect with your plus on block launching overhead, you can start playing around with that respect (one of the things you can do being, F4) While this isn't QUITE the caliber of what Slasher used to be able to do with loopable safe 50/50's, it certainly is something that we should start using a lot more. F3 isn't our ONLY tool for corner pressure, we've got dirt, let's use it people!
TL;DR
Guaranteed deep NJP in the corner after 112=frame traps which leads to respect, which leads to mix. Have fun my friends.
Now I know what you're thinking. "You'll get poked out of empty jump into f4/you'll get full combo'd before you can f4" my rebuttal in the form of a video.
this is where that whole "plus njps" comes into effect. As you can see, NJP into B1 is a frame trap (6f buttons can't get out either) and you can't anti-air Jason after this (the giant NJP hitbox will blow you up before you even get a chance to try) so the ONLY answer, is armoring out. So when you begin to gain respect with your plus on block launching overhead, you can start playing around with that respect (one of the things you can do being, F4) While this isn't QUITE the caliber of what Slasher used to be able to do with loopable safe 50/50's, it certainly is something that we should start using a lot more. F3 isn't our ONLY tool for corner pressure, we've got dirt, let's use it people!
TL;DR
Guaranteed deep NJP in the corner after 112=frame traps which leads to respect, which leads to mix. Have fun my friends.