AK L0rdoftheFLY
I hatelove this game
Against subzero I would work on punishing f42 clone. There is a huge gap that armor can blow up. I havn't tested yet but I bet mb BK and MB FK can beat it and punish.
I thought it was me or online. Thanks for posting this.I tested Jump ins, Across the whole cast, and AAing jump ins, and AAing cross ups.
Kangs Jump ins in the corner on Crouching hitboxes completely whiff, No clue why.
Kang can AA with U4 from far on the whole cast (on reaction a bit tougher, its a slow AA).
At a certain distance, 30% of the cast can Stuff U4
D2 gets stuffed by 50% of the cast
Kang can barely AA Cross ups.
Really weird stuff.
liu's air game i feel is really weak. what i usually do is try to make them whiff jip and go for B2 its a solid punish bcuz of the hardknock downI tested Jump ins, Across the whole cast, and AAing jump ins, and AAing cross ups.
Kangs Jump ins in the corner on Crouching hitboxes completely whiff, No clue why.
Kang can AA with U4 from far on the whole cast (on reaction a bit tougher, its a slow AA).
At a certain distance, 30% of the cast can Stuff U4
D2 gets stuffed by 50% of the cast
Kang can barely AA Cross ups.
Really weird stuff.
You had a big mispost that makes me question every "fact" you post. Especially percentages...lmao.I tested Jump ins, Across the whole cast, and AAing jump ins, and AAing cross ups.
Kangs Jump ins in the corner on Crouching hitboxes completely whiff, No clue why.
Kang can AA with U4 from far on the whole cast (on reaction a bit tougher, its a slow AA).
At a certain distance, 30% of the cast can Stuff U4
D2 gets stuffed by 50% of the cast
Kang can barely AA Cross ups.
Really weird stuff.
Kangs normals wont reach in a lot of Match ups. What you have to commit to doing with liu kanng. Also Kung Jin has one of the best NJP in the game in terms of reach.kung jins njp2 i found very annoying . any tips? , for example njp2 njp2 with kung jin . kangs normal arent far enough to reach i dnt think . i shud really check what kung jins njp2 is on block before making this post but hey ho . and anyone else found this annoying to deal with vs kung jin? , any help much appreciated
There no strings in the game that have more pushback than the range of b2. So at that range they guess between a low fireball or b2.Kangs normals wont reach in a lot of Match ups. What you have to commit to doing with liu kanng. Also Kung Jin has one of the best NJP in the game in terms of reach.
Essentially if you can't reach on certain strings, I have found reversing with BF2 Works just fine, It's safe too. And sometimes its Lius only option on Block on a string he can't reach in where the opponent is -. :/
What are some of your orb setups in the corner that you like?Liu kang(Dualist) against kung lao:
The matchup I would say is about even. The only problem is the corner game.
Midscreen neutral game is even. lao Has more damage (minor) and mobility. But we have better spacing and control. It really helps to play the mu patient to. Let kung Lao have the momentum and wait for that spin punish, dive kick punish, etc. Also save your meter! You always want two or a full bar. F3 is one of your best options on spacing. Also grab the hell out of Lao and create that mixup after bicycle kick (B2,F4, grab)
In the corner it may become one sided. If he has you in the corner, be patient and find your way out. Don't jump because a good Lao will spin on reaction. Use grab to switch positions and get yourself out. Now if you have the corner, set up orbs. Make sure the setup you are using doesn't give him time to escape. Use your low fireball more. I feel that it's faster and lowers your hitbox.
That's the MU!
Off of 113What are some of your orb setups in the corner that you like?
You say you were both learning the MU so how can you decide that it feels like a 3-7? It takes many hours of gameplay to determine a MU.this threads been pretty dead
so i had a really long set with a friend @RunwayMafia ( a week ago roughly ) who plays dvorah very well and came to the conclusion this is a losing mu specifically venomous . this may be a 3-7 mu at the best it is a hard 4-6 .
probably a 4-6 because i wasn't aware of her gaps and what was best to punish etc , maybe if i am able to master the mu i can make it closer to 5-5
i learned alot in the set .
stamina management is ultra important so using breakers is pretty much a guaranteed loss . you need it to get out of alot of her pressure and to get good punishes .
we can shut down her wakeup game with b12 easy enough but she puts up the finger right back by making our wakeups worthless against her small frame .
you really have to play smart in approaching her , dualist is a bill here and DF was so so getting f213 in was a bitch against her but was able to f44-fbc a bit but only because he was learning the mu too . i found FF to be the best in this mu do to liu being fairly easy to block , the buff really makes a difference and with it up was the only times during the matches i felt at advantage .
i had a bad habit of f44-db2 which on hit of f44 the db2 whiffs for huge punish ( still trying to break this habit lol )
she can also land a free low poke after our b2 is blocked which hurts more because of poison and her being on the attack of course lol
she has to work to get you from full screen so that is a + and we can run up and 113 full combo punish her bug puddle from full screen also a +
( but you need the stamina of course and also need to be kind of ready to do it if that makes sense )
anyone else notice a losing mu or have solid insight on this one ? this is the only mu i feel confident is a losing battle right now .