Mikemetroid
Who hired this guy, WTF?
He's fine.
sit down before you hurt yourself..Where's the "None" option? Another poor, biased poll to try and garner unwarranted buffs. Really wish this community would just spend their energy finding tech instead of crying about their characters.
unreasonable "Buffs" dood... are u some sorta mad manreally what's being asked is to put f21 and b34 back to the way it was, which was neutral on block. f21 was a good way to check if your opponent would let go of block at the end of f213 to get out of his true blockstring. and b34 was his main pressure system to open u up. will he cancel b34 into a special or will he continue pressure? BROKE!! NERF NERF!
true also iono if anyone noticed the change in bf2 ex whiffing on a lot of ppl now.. Not just on block either but on hit!I can do without the neutral strings cause it hasnt changed how i use them.
But what is more important which i wish this thread was actually about is the whiffing in his strings. Which someone mentioned earlier.
The second hit of 11.
Its supposed to be a mid but yet whiffs on crouch blocking. This can actually be a very useful string if it actually hit mid. I have a meta behind it ive been thinking of but its useless because if this issue.
The second hit F44.
Liu Kang doesnt have a bunch of range and when we connect with a well spaced F44 the second hit should not whiff. When it does whiff the opponent can block the rest of the string.
Second hit of F12.
This is our 6f punisher. It has decent range and again when we land a well spaced F1 the 2 should not whiff. We earned that punish. Lets us have it.
Second hit of F21 whiffs at max range too (which isnt much range) it doesnt cause a real issue but the fact that it whiffs on hit from max range makes no sense FOR ANY STRING and needs to be fixed.
Imo the hits after the first hit should never whiff based on range. If you land a max range string and ends up getting blocked cause one if the following hits whiff, thats just bad design.
Ive noticed that too and although i havent tested on everyine but if you delay the MB (DKxxBK) it tends to not whiff.true also iono if anyone noticed the change in bf2 ex whiffing on a lot of ppl now.. Not just on block either but on hit!
everyone that plays liu ofc knows about the bf2 ex too early bug where u fly over them but, what im talking about is different.. Example : Go pick kitana and put her on crouch block and do a string into bf2 ex.. also if she lets go of block while ur doing it you hit her twice then fly over.. it happens with a bunch of ppl but off the top of my head shes guarantee'd it happens everytime.
Re-read the title... "FIX" thread. Liu Kang legitimately has tools that aren't working as explicitly intended. No point exploring tech if it only works on 2/3rds of the roster (and even that might be a generous exaggeration).Where's the "None" option? Another poor, biased poll to try and garner unwarranted buffs. Really wish this community would just spend their energy finding tech instead of crying about their characters.
nah but that's the thing im talkin about lol.. it does wiff.. i'm not talking about messing up the timing and not delaying.. im talking about actually canceling the dragon kick after the hit on block so confirm it into a block stringIve noticed that too and although i havent tested on everyine but if you delay the MB (DKxxBK) it tends to not whiff.
Hmmm. I will test further to see excatly whats going on.nah but that's the thing im talkin about lol.. it does wiff.. i'm not talking about messing up the timing and not delaying.. im talking about actually canceling the dragon kick after the hit on block so confirm it into a block string
F213xxFB RC is a true block string. I estimate its like plus 17-18.General fixes/buffs
Fixes
1. Make his 11 string a true mid
2. Fix his Ex bicycle kick glitch where if he Ex's it in the corner on hit it'll sometimes reverse directions and leave open for full punish
Buffs
1. Make his f21 0 on block
2. Make 113 have no gap.
3. Faster d1(luxury Buff)
Dragon's fire Buff:
It's laughable how his FBRCs can all be backdashed/armored while characters like Scorpion and D'Vorah are literally +20 after theirs. I would say make f214 FBRC f214 a true block string and that would greatly help with his pressure game and for a luxury buff they make his other FBRCs like b33, b12, f44 more plus on block.
As of right now Liu Kang is truly an incomplete character in terms of design.
Unnecessary, if you think they're going to press buttons, cash in with 112 instead.Make 113 have no gap.
Not sure if serious....Dragon's fire Buff:
It's laughable how his FBRCs can all be backdashed/armored while characters like Scorpion and D'Vorah are literally +20 after theirs. I would say make f214 FBRC f214 a true block string and that would greatly help with his pressure game and for a luxury buff they make his other FBRCs like b33, b12, f44 more plus on block.
As of right now Liu Kang is truly an incomplete character in terms of design.
Ah fuk bye.Unnecessary, if you think they're going to press buttons, cash in with 112 instead.
Not sure if serious....
Either you haven't been doing enough homework or your execution is dildos. Or both.
Maybe that's part of the problem, are you absolutely certain that you're not dash cancelling instead of run cancelling? Lol.Ah fuk bye.
IDK, I fuking swear that I do them correctly(minimum stamina usage) but I still get armored through them.
Also I meant to put 113 having no gap as luxury buff.
Just edited original post, online is buttcheeks.Maybe that's part of the problem, are you absolutely certain that you're not dash cancelling instead of run cancelling? Lol.
F213 FB dash cancel without running is still plus on block mind you, but not enough so for a true blockstring. But even then, B12 and F44 follow-ups are pretty good at breaking through armor.
His poke should be leave him at negative frames, that's all I ask. People haven't yet realized Lui Kang is the most broken character in the game
I was gonna say that all of his pokes are negative escort