Pleasa
#NerfMisterChief
Hey all,
Made this thread where I can put all the Lasher combo videos I make so they can be easily accessible for everyone in one location (as opposed to having to search through tons of pages in other threads).
Note: These combos were made after Sept 1st, 2015 patch.
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Overhead Starters
Takeda (Lasher) 38% 1 Bar (Overhead Starter) (credit to @annunaki9308)
B21 EX Whip Assault NJP B2 Kunai (Close) F1(2+4) Whip Scoop
Note: Can also end the combo in Whip Strike for same damage %
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Takeda (Lasher) - B21 35% 1 Bar (Overhead Starter)
B21 EX Whip Assault NJP 4 4 Whip Assault
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Low Starters
Takeda (Lasher) 36% 1 Bar (Low Starter)
B3 EX Whip Assault NJP B2 Kunai (Close) F1(2+4) Whip Scoop
Note: Can also end the combo in Whip Strike for same damage % (although at times depending on spacing combo may only hit 35%)
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Takeda (Lasher) - B3 33% 1 Bar (Low Starter)
B3 EX Whip Assault NJP 4 4 Whip Assault
Note: You can end this combo with Whip Strike as well for same damage %.
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JIP Starters
Takeda (Lasher) JIP Starter 42% (1 Bar)
JIP 4 4 EX Whip Assault NJP B2 Kunai (Close) F1(2+4) Whip Scoop
Note: Can also end the combo in Whip Strike for same damage % (although at times depending on spacing combo may only hit 41%)
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Takeda (Lasher) JIP Starter 1 Bar 40%
Forward Jump F+2, 4 4 EX Whip Assault NJP (Step Forward) 4 4 Whip Assault
Note: Without the F+2 starter, the combo still hits for 39% and is useful for punishes.
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NJP Starters
Takeda (Lasher) NJP Starter 29% (No Bar)
NJP B2 Kunai (Close) F12(2+4) Whip Strike
Note: Can also end the combo with Whip Scoop for 28%
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Takeda (Lasher) NJP Starter 1 Bar 29% (Near Ender)
NJP 4 4 EX Whip Assault B21 Whip Scoop
Note: This is useful if you want to end the NJP combo with the opponent right in front of you to continue pressure.
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Takeda (Lasher) NJP Starter 1 Bar 29% (Far Ender)
NJP 4 4 EX Whip Assault B21 Whip Strike
Note: This is useful if you want to end the NJP combo with the opponent across the screen for you for optimal spacing.
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F12 2+4 Starters
Takeda (Lasher) - F12 2+4 Starter 26% 1 Bar - (Credit to @Maevar)
F12 2+4 (first hit of 2+4 only) EX Tornado Strike Run Cancel F12 2+4 (both hits of 2+4) Whip Assault
Note: Run cancel is quick.
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Takeda (Lasher) - F12 2+4 Starter 26% 1 Bar (Switch Sides)
F12 2+4 (first hit of 2+4 only) EX Far Tornado Strike F12 2+4 (both hits of 2+4) Whip Assault
Note: Use this variation of the 26% starter in order to switch sides with the opponent.
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Takeda (Lasher) - F12 2+4 Starter 25% 1 Bar
F12 2+4 (1st hit of 2+4 only) EX Kunai Run B2 Whip Assault
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Made this thread where I can put all the Lasher combo videos I make so they can be easily accessible for everyone in one location (as opposed to having to search through tons of pages in other threads).
Note: These combos were made after Sept 1st, 2015 patch.
--------------------------------------------------
Overhead Starters
Takeda (Lasher) 38% 1 Bar (Overhead Starter) (credit to @annunaki9308)
B21 EX Whip Assault NJP B2 Kunai (Close) F1(2+4) Whip Scoop
Note: Can also end the combo in Whip Strike for same damage %
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Takeda (Lasher) - B21 35% 1 Bar (Overhead Starter)
B21 EX Whip Assault NJP 4 4 Whip Assault
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Low Starters
Takeda (Lasher) 36% 1 Bar (Low Starter)
B3 EX Whip Assault NJP B2 Kunai (Close) F1(2+4) Whip Scoop
Note: Can also end the combo in Whip Strike for same damage % (although at times depending on spacing combo may only hit 35%)
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Takeda (Lasher) - B3 33% 1 Bar (Low Starter)
B3 EX Whip Assault NJP 4 4 Whip Assault
Note: You can end this combo with Whip Strike as well for same damage %.
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JIP Starters
Takeda (Lasher) JIP Starter 42% (1 Bar)
JIP 4 4 EX Whip Assault NJP B2 Kunai (Close) F1(2+4) Whip Scoop
Note: Can also end the combo in Whip Strike for same damage % (although at times depending on spacing combo may only hit 41%)
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Takeda (Lasher) JIP Starter 1 Bar 40%
Forward Jump F+2, 4 4 EX Whip Assault NJP (Step Forward) 4 4 Whip Assault
Note: Without the F+2 starter, the combo still hits for 39% and is useful for punishes.
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NJP Starters
Takeda (Lasher) NJP Starter 29% (No Bar)
NJP B2 Kunai (Close) F12(2+4) Whip Strike
Note: Can also end the combo with Whip Scoop for 28%
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Takeda (Lasher) NJP Starter 1 Bar 29% (Near Ender)
NJP 4 4 EX Whip Assault B21 Whip Scoop
Note: This is useful if you want to end the NJP combo with the opponent right in front of you to continue pressure.
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Takeda (Lasher) NJP Starter 1 Bar 29% (Far Ender)
NJP 4 4 EX Whip Assault B21 Whip Strike
Note: This is useful if you want to end the NJP combo with the opponent across the screen for you for optimal spacing.
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F12 2+4 Starters
Takeda (Lasher) - F12 2+4 Starter 26% 1 Bar - (Credit to @Maevar)
F12 2+4 (first hit of 2+4 only) EX Tornado Strike Run Cancel F12 2+4 (both hits of 2+4) Whip Assault
Note: Run cancel is quick.
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Takeda (Lasher) - F12 2+4 Starter 26% 1 Bar (Switch Sides)
F12 2+4 (first hit of 2+4 only) EX Far Tornado Strike F12 2+4 (both hits of 2+4) Whip Assault
Note: Use this variation of the 26% starter in order to switch sides with the opponent.
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Takeda (Lasher) - F12 2+4 Starter 25% 1 Bar
F12 2+4 (1st hit of 2+4 only) EX Kunai Run B2 Whip Assault
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