thlityoursloat
kick kick
*none of these apply to cutthroat so calm your tits if the title triggered you*
What buffs should Cybernetic and Commando receive? As of now, they're not terrible variations but are still very lackluster.
My list:
-b1 is now 5% damage up from 3%
Explaination: This will make B13 a harder hitting punisher and will improve Cyber and Commando's meterless damage, which is something they both lack in.
-b1 is 8 frames
Exp: b1 just isn't all that good any more, it's a GREAT mid, don't get me wrong, I just don't think it's good enough when there are mids like Jason's b3 and Kotal's b1 in the game.
-b1 is safer.
Exp: -8 just.. no.
-b1 can no longer be low profiled.
Self explainatory
-Cyber knife toss does 6% and does 1.5% chip up from 5% and 1% respectively.
Explaination: Disrespecting Cyber's knife toss is as is too easy, trades are too lop sided for a variation that's supposed to specialize in zoning/space control.
-Cyber knife toss is -7 again and ex knives are +7 again.
-Commando's power slam has decreased recovery, WHY is it -40 exactly?
-Cyber db1 is either safer on block or a mid, it just doesn't make sense being a -11 high.
What buffs should Cybernetic and Commando receive? As of now, they're not terrible variations but are still very lackluster.
My list:
-b1 is now 5% damage up from 3%
Explaination: This will make B13 a harder hitting punisher and will improve Cyber and Commando's meterless damage, which is something they both lack in.
-b1 is 8 frames
Exp: b1 just isn't all that good any more, it's a GREAT mid, don't get me wrong, I just don't think it's good enough when there are mids like Jason's b3 and Kotal's b1 in the game.
-b1 is safer.
Exp: -8 just.. no.
-b1 can no longer be low profiled.
Self explainatory
-Cyber knife toss does 6% and does 1.5% chip up from 5% and 1% respectively.
Explaination: Disrespecting Cyber's knife toss is as is too easy, trades are too lop sided for a variation that's supposed to specialize in zoning/space control.
-Cyber knife toss is -7 again and ex knives are +7 again.
-Commando's power slam has decreased recovery, WHY is it -40 exactly?
-Cyber db1 is either safer on block or a mid, it just doesn't make sense being a -11 high.