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Breakthrough Kabal's overhead has less pushback when fuzzy guarded and may be unsafe?

TwiztidOne

I don't know who that is...
Well I haven't done that specific punish in a real match since there's barely any Stryker players lol. But yes, it works. If you're still not convinced, do Ermac's standing 1 (a 10 frame jab) to punish Kenshi's Spirit Charge up close, that'll work too.
So this means kabal can punish smoke bomb with f4 and cage with standing 2?
 

coolwhip

Noob
No offense STRYKIE or R ! But moment's ago this was proved to be not a "Breakthrough" tech ! For a start..Tried it it various times with characters off the top of my head...Sektors B1..JC F3 and Scorp's D4 all hit on reaction..without mentioning the rest! Secondly if you play live opponent's which don't respect this then you'l probably realize how it's not Tech ! Nice try though
wut?

By the way, Kabal's overhead tornado is -8 or -9, Scorpion's D4 is 12 frames. It's physically impossible for it to punish.
 

Eddy Wang

Skarlet scientist
No offense STRYKIE or R ! But moment's ago this was proved to be not a "Breakthrough" tech ! For a start..Tried it it various times with characters off the top of my head...Sektors B1..JC F3 and Scorp's D4 all hit on reaction..without mentioning the rest! Secondly if you play live opponent's which don't respect this then you'l probably realize how it's not Tech ! Nice try though
this is not making any sense to me.

explain yourself better.
 

Braindead

I want Kronika to step on my face
No offense STRYKIE or R ! But moment's ago this was proved to be not a "Breakthrough" tech ! For a start..Tried it it various times with characters off the top of my head...Sektors B1..JC F3 and Scorp's D4 all hit on reaction..without mentioning the rest! Secondly if you play live opponent's which don't respect this then you'l probably realize how it's not Tech ! Nice try though
Dude I think you just had a brain-fart.
 

STRYKIE

Are ya' ready for MK11 kids?!
So this means kabal can punish smoke bomb with f4 and cage with standing 2?
Yes. In fact that's a better example since I have seen Cage players legit punish Smoke Bomb with F3 in a real match. It's just that the training mode dummy never uses it as a wake-up. (yes I know it's not a true wake-up but this wouldn't be a problem if MK had IGAU's training mode.)

No offense STRYKIE or R ! But moment's ago this was proved to be not a "Breakthrough" tech ! For a start..Tried it it various times with characters off the top of my head...Sektors B1..JC F3 and Scorp's D4 all hit on reaction..without mentioning the rest! Secondly if you play live opponent's which don't respect this then you'l probably realize how it's not Tech ! Nice try though
Do you even frame data?

Kitana's 212 .. 21 ex fan full combo punish YAHBISH
Kitana's standing 2 is 11 frames..
 
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9f moves can punish -9 moves in MK because Somberness frame data lists Execution (when the move makes contact at point blank) as opposed to startup, like many other games including Injustice.
Wow cant believe you can still remember this stuff. This post really brings me back to the good old mk9 days.
 
9f moves can punish -9 moves in MK because Somberness frame data lists Execution (when the move makes contact at point blank) as opposed to startup, like many other games including Injustice.
I demand two players, sitting side by side, practice this for ten minutes until I see it happen.
I've literally never seen anyone punish a move with something that is the same execution as a move is negative.
 

Eddy Wang

Skarlet scientist
I demand two players, sitting side by side, practice this for ten minutes until I see it happen.
I've literally never seen anyone punish a move with something that is the same execution as a move is negative.
I do with Skarlet, i can punish D1 if i just frame F4 after blocking, i think i said that on the previous page.

F4 execution is 13 frames
D1 is -13, the first active frame is the 13rd one, so its not impossible.

I'm sure every other character specialist knew about this, when i found out it leveled my game into a whole new level against kabal MU and blocking D1.
 
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Dizzy

False Information Police Officer
Premium Supporter
NetherRealm Studios
I demand two players, sitting side by side, practice this for ten minutes until I see it happen.
I've literally never seen anyone punish a move with something that is the same execution as a move is negative.
Ive punished smoke bomb with cages f3 plenty of times. You can probably find some footage of it happening

@GGA Wafflez
 
I do with Skarlet, i can punish D1 if i just frame F4 after blocking, i think i said that on the previous page.

F4 execution is 13 frames
D1 is -13, the first active frame is the 13rd one, so its not impossible.

I'm sure every other character specialist knew about this, when i found out it leveled my game into a whole new level against kabal MU and blocking D1.
I still wanna actually see it.
I've punished plenty of -9 moves with 8f ones, but never with 9f ones.
 

Dizzy

False Information Police Officer
Premium Supporter
NetherRealm Studios
I do with Skarlet, i can punish D1 if i just frame F4 after blocking, i think i said that on the previous page.

F4 execution is 13 frames
D1 is -13, the first active frame is the 13rd one, so its not impossible.

I'm sure every other character specialist knew about this, when i found out it leveled my game into a whole new level against kabal MU and blocking D1.
Btw, many times people either dont block or dont block in time if they are not used to being counter poked. So many times in actual matches even if a real punish doesnt occur you will still hit people after a blocked d1.

People have accused me of punishing d3s before even though its not possible, just because they have to piano the block input otherwise its too late.
 

Eddy Wang

Skarlet scientist
Btw, many times people either dont block or dont block in time if they are not used to being counter poked. So many times in actual matches even if a real punish doesnt occur you will still hit people after a blocked d1.

People have accused me of punishing d3s before even though its not possible, just because they have to piano the block input otherwise its too late.
Yeah this is indeed true, during the MK9 lifespan lots of players never watched themselves on those situations unless they were facing Kabal, Cage or Jax.

Even when i said Skarlet can Punish D1 with F4, some players said its less likely to happen on a real match because its hard to tell when someone will go for D1 or D3, but that is not the case of Skarlet or Kabal, their pressure forces players to use the fastest attack to interrupt in order to gain some edge, you can see this happening even on a recent game of Skar vs Cat:


If you notice Skar is using a playstyle i usually call it gamble, its a two edged sword that can bent into each side favoring the one taking more advantage of it, in this video, Cat faces the gamble style by playing safe and take less risks when he is put into the red dash options, he immediately assumes Skar will use continous pressure while he is figuring out if its a low or overhead at the end of empty dashes, so he interrupts the next attack with D1 and then tries to counter.

Skar is not playing essentially to scout for those D1, i'm not even sure if he knows that those are F4 punishable, the point is, the gamble forces characters to bet on their decisions in very short time, because they have to decide, either play with less risks or bet big and get a high reward, the problem is, that by betting higher it may find the problem of skarlet having her counter ready for that bet, and is less likely that she might hit characters who play safer with damage, but she still punish them by guessing correctly by adding more options, like counter poking, punishing poking, using more blockstrings and build up more meter etc etc.
 
Btw, many times people either dont block or dont block in time if they are not used to being counter poked. So many times in actual matches even if a real punish doesnt occur you will still hit people after a blocked d1.

People have accused me of punishing d3s before even though its not possible, just because they have to piano the block input otherwise its too late.
That's what I'd always chalk it up to.
If you get hit after a negative, but safe, move, then you were prolly just mashing something after it.