Second Saint
A man with too many names.
Disregarding whiffing issues, which hopefully will get fixed, she was a zoner with no anti air and a serios case of t-rex arms. Her guns were slow highs that only did 4% damage, which made her zoning okay at best and counter zoning ineffective because of how badly she lost trades. The recovery on them was amazing, but if you couldn't shoot then duck/block, one hit or trade would set you back pretty far.Good to see her moveset is retained for the most part. I didn't get into the 1st Injustice, but I bought a copy recently for practice. I'm aware that she wasn't considered that good competitively though. To anyone who played INJ1, can you break down what her key problem areas were and the types of things you would do to overcome them? Do you think that will change for INJ2?
Harley also had no real 50/50, her low being 12f and overhead 27f. Personally, I never found this to be a huge problem because of her frame traps, massive damage up close, and overall safety, but it is a tool she lacked.
She was so close to being a monster I think. One of dozens of changes could have made her overwhelming, they just never did anything but nerf her.