ChatterBox
Searching for an alt.
Mostly for my own knowledge but I figured folks 'round these parts would want this too. Frame data is on block unless I said otherwise. Let me know if anything is wrong or out of order or whatever. Last updated April 24, 2024.
fk - high and -6 on block
bk - mid and 13 on block
dfk - half of kameo bar
dbk - full kameo bar
Ashrah
dfk - light projectile -3
dfku - dark projectile -19
dfkd - none
dbk - uppercut launcher -11
dbku - none
dbkd - none
Baraka
dfk - projectile -7
dfku - none
dfkd - none
dbk - overhead swipes 0
dbku - none
dbkd - bladenado launcher -21
Ermac
dfk - small push, hold for cancel and better frames on block, full charge is stun, normally -7
dfku - none
dfkd - none
dbk - ex lift air stun -36
dbku - low projectile, stun -19 up close
dbkd - mana shield
General Shao
dfk - axe slam -7
dfku - none
dfkd - none
dbk - axe slam, low launcher +7
dbku - knee uppercut launcher -15
dbkd - none
Geras
dfk - sand storm launcher, control distance with b or f 0 on block
dfku - none
dfkd - explosion +3
dbk - time stop stun -17
dbku - none
dbkd - none
Havik
dfk - torso spin + 4
dfku - none
dfkd - none
dbk - head projectile launcher +28
dbku - torso projectile -12
dbkd - none
Johnny Cage
dfk - shadow kick -7
dfku - none
dfkd - nut punch -23
dbk - uppercut launcher - 18
dbku - none
dbkd - shades toss, quick stun, very plus on block
Kenshi
dfk - sword run, can hold -7
dfku - none
dfkd - force push, hold for better frames -11
dbk - sento summon
dbku - none
dbkd - uppercut launcher -12
Kitana
dfk - square wave, can repeat a few times -12
dfku - none
dfkd - fan toss -7
dbk - fan lift, b or f to choose distance, launcher -18
dbku - none
dbkd - none
Kung Lao
dfk - buzzsaw hat toss -6
dfku - none
dfkd - none
dbk - big spin, hold to move him around -11
dbku - uppercut divekick launcher -25
dbkd - headlock punch, stun, -15
Li Mei
dfk - uppercut kick -7
dfku - none
dfkd - none
dbk - ex projectile launcher -12
dbku - lantern juggle
dbkd - none
Liu Kang
dfk - low fireball -7
dfku - air fireballs, most whiff, so very unsafe
dfkd - none
dbk - blue fireball launcher -17
dbku - dip underground launcher -21
dbkd - none
Mileena
dfk - high sai toss -7
dfku - none
dfkd - low sai toss -24
dbk - roll -33
dbku - none
dbkd - none
NItara
dfk - blood spit -7
dfku - game lists a move with this input but I'm not getting anything, someone help me out?
dfkd - none
dbk - uppercut launcher -6, hit dk after for divedick launcher -19
dbku - blood ring, steals health
dbkd - none
Omni Man
dfk - big clap -8
dfku - none
dfkd - none
dbk - super speed punches launcher -14
dbku - uppercut launcher +2
dbkd - overhead teleport launcher +1
Peacemaker
dfk - gun shot -8
dfku - none
dfkd - none
dbk - explosion launcher -21
dbku - overhead teleport launcher +21
dbkd - human missile -2
Quan Chi
dfk - straight skull -1
dfku - none
dfkd - sky drop -21
dbk - bone cage, stun, sontrolwith b or f for distance, big plus on block
dbku - none
dbkd - none
Raiden
dfk - lightning ball, hold for more projectiles, -12
dfku - none
dfkd - superman fly -6
dbk - teleport low launcher -3
dbku - none
dbkd - none
Rain
dfk - water projectile, hold to cancel or for better frames on block and stun on hit, normally -1
dfku - none
dfkd - none
dbk - water swipe launcher -4
dbku - none
dbkd - portal connection launcher -13
Reiko
dfk - tackle, -14
dfku - none
dfkd - shurikens -8
dbk - high command grab, stun but also adds a ton of gravity scaling
dbku - high parry, stun
dbkd -
Reptile
dfk - acid spit -7
dfku - spit ball -9
dfkd - none
dbk - big ball launcher, use b or f for slower or faster -4
dbku - none
dbkd - elbow dash launcher -18
Scorpion
dfk - kunai spin -9
dfku - teleport +2
dfkd - none
dbk - spear, stun -3
dbku - none
dbkd - hellfire, unblockable
Shang Tsung
dfk - straight fireball, hold for two or three, -9, -9, -8
dfku - none
dfkd - none
dbk - morph into opponents kameo, their inputs are unchanged while kameo is morphed
dbku - ground fireballs far to close, juggles opponent to you +8 close, -12 middle, -32 fullscreen
dbkd - ground fireballs close to far, juggles opponent away -32 close, -12 middle, +8 fullscreen
Sindel
dfk - high hairball -8
dfku - point, slows down opponent kameo regen
dfkd - low fireball -7
dbk - overhead cartwheel launcher -25
dbku - none
dbkd - none
Smoke
dfk - ant-air knife grab, doesn't hit on grounded opponents
dfku - none
dfkd - smoke bomb attack +2
dbk - invisibility, seems safe on block anyone know for sure?
dbku - none
dbkd - none
Sub Zero
dfk - slide, low -28
dfku - mid clone punch -7
dfkd - none
dbk - ice ball, freeze -11
dbku - none
dbkd - ice puddle, freeze -3
Tanya
dfk - projectile -6
dfku - none
dfkd - none
dbk - drill launcher -18
dbku - teleport uppercut launcher -14
dbkd - none
fk - high and -6 on block
bk - mid and 13 on block
dfk - half of kameo bar
dbk - full kameo bar
Ashrah
dfk - light projectile -3
dfku - dark projectile -19
dfkd - none
dbk - uppercut launcher -11
dbku - none
dbkd - none
Baraka
dfk - projectile -7
dfku - none
dfkd - none
dbk - overhead swipes 0
dbku - none
dbkd - bladenado launcher -21
Ermac
dfk - small push, hold for cancel and better frames on block, full charge is stun, normally -7
dfku - none
dfkd - none
dbk - ex lift air stun -36
dbku - low projectile, stun -19 up close
dbkd - mana shield
General Shao
dfk - axe slam -7
dfku - none
dfkd - none
dbk - axe slam, low launcher +7
dbku - knee uppercut launcher -15
dbkd - none
Geras
dfk - sand storm launcher, control distance with b or f 0 on block
dfku - none
dfkd - explosion +3
dbk - time stop stun -17
dbku - none
dbkd - none
Havik
dfk - torso spin + 4
dfku - none
dfkd - none
dbk - head projectile launcher +28
dbku - torso projectile -12
dbkd - none
Johnny Cage
dfk - shadow kick -7
dfku - none
dfkd - nut punch -23
dbk - uppercut launcher - 18
dbku - none
dbkd - shades toss, quick stun, very plus on block
Kenshi
dfk - sword run, can hold -7
dfku - none
dfkd - force push, hold for better frames -11
dbk - sento summon
dbku - none
dbkd - uppercut launcher -12
Kitana
dfk - square wave, can repeat a few times -12
dfku - none
dfkd - fan toss -7
dbk - fan lift, b or f to choose distance, launcher -18
dbku - none
dbkd - none
Kung Lao
dfk - buzzsaw hat toss -6
dfku - none
dfkd - none
dbk - big spin, hold to move him around -11
dbku - uppercut divekick launcher -25
dbkd - headlock punch, stun, -15
Li Mei
dfk - uppercut kick -7
dfku - none
dfkd - none
dbk - ex projectile launcher -12
dbku - lantern juggle
dbkd - none
Liu Kang
dfk - low fireball -7
dfku - air fireballs, most whiff, so very unsafe
dfkd - none
dbk - blue fireball launcher -17
dbku - dip underground launcher -21
dbkd - none
Mileena
dfk - high sai toss -7
dfku - none
dfkd - low sai toss -24
dbk - roll -33
dbku - none
dbkd - none
NItara
dfk - blood spit -7
dfku - game lists a move with this input but I'm not getting anything, someone help me out?
dfkd - none
dbk - uppercut launcher -6, hit dk after for divedick launcher -19
dbku - blood ring, steals health
dbkd - none
Omni Man
dfk - big clap -8
dfku - none
dfkd - none
dbk - super speed punches launcher -14
dbku - uppercut launcher +2
dbkd - overhead teleport launcher +1
Peacemaker
dfk - gun shot -8
dfku - none
dfkd - none
dbk - explosion launcher -21
dbku - overhead teleport launcher +21
dbkd - human missile -2
Quan Chi
dfk - straight skull -1
dfku - none
dfkd - sky drop -21
dbk - bone cage, stun, sontrolwith b or f for distance, big plus on block
dbku - none
dbkd - none
Raiden
dfk - lightning ball, hold for more projectiles, -12
dfku - none
dfkd - superman fly -6
dbk - teleport low launcher -3
dbku - none
dbkd - none
Rain
dfk - water projectile, hold to cancel or for better frames on block and stun on hit, normally -1
dfku - none
dfkd - none
dbk - water swipe launcher -4
dbku - none
dbkd - portal connection launcher -13
Reiko
dfk - tackle, -14
dfku - none
dfkd - shurikens -8
dbk - high command grab, stun but also adds a ton of gravity scaling
dbku - high parry, stun
dbkd -
Reptile
dfk - acid spit -7
dfku - spit ball -9
dfkd - none
dbk - big ball launcher, use b or f for slower or faster -4
dbku - none
dbkd - elbow dash launcher -18
Scorpion
dfk - kunai spin -9
dfku - teleport +2
dfkd - none
dbk - spear, stun -3
dbku - none
dbkd - hellfire, unblockable
Shang Tsung
dfk - straight fireball, hold for two or three, -9, -9, -8
dfku - none
dfkd - none
dbk - morph into opponents kameo, their inputs are unchanged while kameo is morphed
dbku - ground fireballs far to close, juggles opponent to you +8 close, -12 middle, -32 fullscreen
dbkd - ground fireballs close to far, juggles opponent away -32 close, -12 middle, +8 fullscreen
Sindel
dfk - high hairball -8
dfku - point, slows down opponent kameo regen
dfkd - low fireball -7
dbk - overhead cartwheel launcher -25
dbku - none
dbkd - none
Smoke
dfk - ant-air knife grab, doesn't hit on grounded opponents
dfku - none
dfkd - smoke bomb attack +2
dbk - invisibility, seems safe on block anyone know for sure?
dbku - none
dbkd - none
Sub Zero
dfk - slide, low -28
dfku - mid clone punch -7
dfkd - none
dbk - ice ball, freeze -11
dbku - none
dbkd - ice puddle, freeze -3
Tanya
dfk - projectile -6
dfku - none
dfkd - none
dbk - drill launcher -18
dbku - teleport uppercut launcher -14
dbkd - none