Since the teleport nerf, Pyromancer has been suffering as her worst variation.
I have the following suggestions, Pyro players go ahead and add your own ideas!
Pyromancer in my opinion needs these, to be back to its former GLoRy:
Pyromancer to gain Kobu Jutsu's B1 where she hits overhead, but no Tonfa thus no armour break property to it.
Pyromancer to gain B1 followup D2 - a low hit with fire and hard knockdown. -11 on block.
Pyromancer to gain B1 followup 2+4 - a mid hit with fire. +2 on block.
Pyromancer to gain B1 followup 4 - an overhead kick with hard knockdown. -11 on block.
Pyromancer's Meter Burn Shroud to be +14 on block.
Pyromancer's Shroud and Meter Burn Shroud to be Meter Burnable at all frames not just immediately.
Pyromancer's Shroud and Meter Burn Shroud to restand if hit mid-air like Trance, Nut Punch etc.
The gap between b3 and 1 in B31 to be removed. There is still a gap between 1 and 2 in B312.
EDIT: Less recovery on Air Fireball
PS: If you come in here just to gripe at my suggestions but you don't even play Pyro, don't even bother posting. Be constructive or go back asking for Quan buffs. XD