Huh.
I wonder if Mila will make it. I don't think she deserves to be one-off character.
can't do a fighting game now without supers and an easy button.
Let's see how that easy button will work and what those supers will be.
The former may or may not end up being a noob trap. If those combos are always the same and mostly grounded, it'll be an invitation to eat a hold. Besides, some characters already had some sort of easy damage button, except you had to mash some easy string. Not optimal most of the time, but that's not what "easy button" is absolutely expected to achieve, so w/e.
graphics looks pretty sick
It's interesting that graphical style of characters largely remained the same (models look almost like in DoA5), just like what happened to Tekken and SC. But DoA6 seemingly offers an amazing progress when it comes to ambience, granted that judging graphics by trailers is a bad idea.
DoA is the casual game I loved to play. I know people play it competitively, DoA is that game I never really look into to deeply but enjoy loading and having a mash at. I seriously like this game in a casual way.
It's really good as a casual game.
There are still tons of nuances you can find if you play it seriously too.
It's pretty great combination.
I'm very excited for this and like all modern games it is going to live or die in my eys based on the netcode. DoA 5 was laggy as hell.
It seems that the announcement was along the lines of "there will be a ton of solo content this time, and oh, you will be able to play this online too". Whereas announces usually like to brag about getting their netcode to modern level. This isn't very reassuring.
I've never played DOA since most of their was exclusive to Xbox consoles but i'll pick this up if the online is good.
Well, the last one exclusive to XBox was DoA4, and it sold poorly because of that, I guess. DoA5 even made it on PC. It was a port of questionable quality, but it was one of the very first ones of the period (which is remarkable by itself), and almost all of them were crap in that regard.