Squeaker101
Show me what you can do
Reason: Updated: April 29th. 2012
The thread that Konqrr had made looks outdated, so I made this one. I will also be stating the reasons why the MU is the way it is. Well actually, I'll just be updating what you guys agree on. For now all of them are going to be 5-5.
Read:
The list layout will have Liu's number on the left and the opposing characters number on the right, then the reasons we agreed on.
For example: 3-7 vs. Kenshi (we all know why)
So Liu's number is "3" and Kenshi's number is "7", which means it's in Kenshi's favor.
Note:
Please make sure to put your reasoning down and elaborate a little.
List follows as:
5-5 vs. Scorpion
5-5 vs. Liu Kang
5-5 vs. Kung Lao
4-6 vs. Sub-Zero - When full-screen, Liu can outzone Sub with high fireballs. You can block the iceball on time, with low fireballs the freeze will get you. Sub-Zero can choose to slide under your high fireballs.
In the corner Liu is screwed and Sub can easily hide behind his popsicles once he gets the life lead.
5-5 vs. Sindel
5-5 vs. Ermac
5-5 vs. Reptile
5-5 vs. Kitana
5-5 vs. Johnny Cage
5-5 vs. Jade
5-5 vs. Mileena
5-5 vs. Nightwolf
6-4 vs. Cyrax - Liu can just keep outzoning Cyrax, he doesn't have to fear the bombs or the nets. Just keep the the fireball high whenever that little door of his opens(maybe get in with a flying kick if you know he'll throw a bomb), you can block the net in time. Once you have the life lead and the Cyrax player realizes he can't beat you full screen he will have to come at you. This is where the footsies of both players come into play.
4-6 vs. Noob Saibot - Reason being other than zoned, reading correctly on his game will give you the edge you need in this fight. When getting close most Noobs will Up-Kick. Dragon stance sweep or Dragon Stance dash forward b+312 will exploit many of his move sets. Teleport is very risky, you can Dragon Stance BnB for 40%. Baiting jumps, baiting wake ups such as up shadow kick or running man (which does indeed have more invincibility) using those footsie tools, etc.
5-5 vs. Smoke
5-5 vs. Sektor - Reason being both characters have really good zoning tools, from full screen both players will trade fireballs iafb vs Missles, Up Missiles will lose to Flying Kick. (timing is crucial) iafb will not lose to Teleport-uppercut, considering the reaction time, if Sektor assumes, teleport will hit me out of it (preemptive). Liu's rush game is over whelming, even though Sektor has a standing 6 frame and d+1, blocking low will limit these options and give you a d+3 to start the offensive again. His fake out kick can be deceiving but like all stance moves you can hit him out of it. Note: that he can dash out for whiff punishing.
4-6 vs. Sonya Blade - Still need input, but understandable.
5-5 vs. Jax
5-5 vs. Kano
6-4 vs. Stryker - (Possibly a 5.5 - 4.5) Liu's fireballs are better than Stryker's grenade toss in speed and recovery (though Stryker's grenads do more damage) Liu can evade gun shot by doing low fireballs. Both can armor through eachother's projectiles (Stryker has more damage). EX Roll Toss blows up all of Liu's Dragon Stance options. Faster normals make this an uphill battle for Stryker. Just Gun Cancels and EX Roll Toss don't cut it. Liu's rushdown and faster zoning give him the advantage.
5-5 vs. Shang Tsung - Though you can interrupt his zoning to a certain extent, his pressure outweighs Liu's in terms of traps, other than that you have to play very cautiously midscreen. Up close its advisable to use 50/50 ex low fireballs and overhead. Baiting d1, and going through skulls with Flying Kick and midscreen iafbs must be on point.
5-5 vs. Baraka
5-5 vs. Kabal
5-5 vs. Raiden
5-5 vs. Cyber Sub-Zero
5-5 vs. Sheeva
5-5 vs. Quan Chi
5-5 vs. Skarlet
5-5 vs. Kenshi
5-5 vs. Rain
4-6 vs. Freddy Krueger - Freddy is one of the best zoners in the game, which means Liu has to bring his head into the game as well. Uphill battle for Liu.
I suppose the only difference is that you can click on this thread and look at the OP. (and to see if you agree or not)
PS:Once this thread has more input and starts to get clustered, I'll edit it to make it easier to view.
Discuss!
The thread that Konqrr had made looks outdated, so I made this one. I will also be stating the reasons why the MU is the way it is. Well actually, I'll just be updating what you guys agree on. For now all of them are going to be 5-5.
Read:
The list layout will have Liu's number on the left and the opposing characters number on the right, then the reasons we agreed on.
For example: 3-7 vs. Kenshi (we all know why)
So Liu's number is "3" and Kenshi's number is "7", which means it's in Kenshi's favor.
Note:
Please make sure to put your reasoning down and elaborate a little.
List follows as:
5-5 vs. Scorpion
5-5 vs. Liu Kang
5-5 vs. Kung Lao
4-6 vs. Sub-Zero - When full-screen, Liu can outzone Sub with high fireballs. You can block the iceball on time, with low fireballs the freeze will get you. Sub-Zero can choose to slide under your high fireballs.
In the corner Liu is screwed and Sub can easily hide behind his popsicles once he gets the life lead.
5-5 vs. Sindel
5-5 vs. Ermac
5-5 vs. Reptile
5-5 vs. Kitana
5-5 vs. Johnny Cage
5-5 vs. Jade
5-5 vs. Mileena
5-5 vs. Nightwolf
6-4 vs. Cyrax - Liu can just keep outzoning Cyrax, he doesn't have to fear the bombs or the nets. Just keep the the fireball high whenever that little door of his opens(maybe get in with a flying kick if you know he'll throw a bomb), you can block the net in time. Once you have the life lead and the Cyrax player realizes he can't beat you full screen he will have to come at you. This is where the footsies of both players come into play.
4-6 vs. Noob Saibot - Reason being other than zoned, reading correctly on his game will give you the edge you need in this fight. When getting close most Noobs will Up-Kick. Dragon stance sweep or Dragon Stance dash forward b+312 will exploit many of his move sets. Teleport is very risky, you can Dragon Stance BnB for 40%. Baiting jumps, baiting wake ups such as up shadow kick or running man (which does indeed have more invincibility) using those footsie tools, etc.
5-5 vs. Smoke
5-5 vs. Sektor - Reason being both characters have really good zoning tools, from full screen both players will trade fireballs iafb vs Missles, Up Missiles will lose to Flying Kick. (timing is crucial) iafb will not lose to Teleport-uppercut, considering the reaction time, if Sektor assumes, teleport will hit me out of it (preemptive). Liu's rush game is over whelming, even though Sektor has a standing 6 frame and d+1, blocking low will limit these options and give you a d+3 to start the offensive again. His fake out kick can be deceiving but like all stance moves you can hit him out of it. Note: that he can dash out for whiff punishing.
4-6 vs. Sonya Blade - Still need input, but understandable.
5-5 vs. Jax
5-5 vs. Kano
6-4 vs. Stryker - (Possibly a 5.5 - 4.5) Liu's fireballs are better than Stryker's grenade toss in speed and recovery (though Stryker's grenads do more damage) Liu can evade gun shot by doing low fireballs. Both can armor through eachother's projectiles (Stryker has more damage). EX Roll Toss blows up all of Liu's Dragon Stance options. Faster normals make this an uphill battle for Stryker. Just Gun Cancels and EX Roll Toss don't cut it. Liu's rushdown and faster zoning give him the advantage.
5-5 vs. Shang Tsung - Though you can interrupt his zoning to a certain extent, his pressure outweighs Liu's in terms of traps, other than that you have to play very cautiously midscreen. Up close its advisable to use 50/50 ex low fireballs and overhead. Baiting d1, and going through skulls with Flying Kick and midscreen iafbs must be on point.
5-5 vs. Baraka
5-5 vs. Kabal
5-5 vs. Raiden
5-5 vs. Cyber Sub-Zero
5-5 vs. Sheeva
5-5 vs. Quan Chi
5-5 vs. Skarlet
5-5 vs. Kenshi
5-5 vs. Rain
4-6 vs. Freddy Krueger - Freddy is one of the best zoners in the game, which means Liu has to bring his head into the game as well. Uphill battle for Liu.
I suppose the only difference is that you can click on this thread and look at the OP. (and to see if you agree or not)
PS:Once this thread has more input and starts to get clustered, I'll edit it to make it easier to view.
Discuss!