KH_Captain
Nightwolf wannabe
Ya thats the one...that everybody drops lol, but really i think people drop it cuz sheild stance rust. Gotta practice dem combos.ji2, 2b1~bf3, b1~bf3, 11b1 a few times, f12~db1 for my 60% yo
Ya thats the one...that everybody drops lol, but really i think people drop it cuz sheild stance rust. Gotta practice dem combos.ji2, 2b1~bf3, b1~bf3, 11b1 a few times, f12~db1 for my 60% yo
You can change the starter to 11b1~bf3 rather than 2b1~bf3, b1~bf3 for more consistent but slightly less damage. Low-mid 50's iircYa thats the one...that everybody drops lol, but really i think people drop it cuz sheild stance rust. Gotta practice dem combos.
With sparkles and fairy dust and childrens laughterhow do you guys punish supermans flying punch
The most damage is b1, b1, b113, b113, lg for 37% I think but it's tougher to consistently get this. I find 23 23 dash d1 b113 lg for 31% more consistent.how do you guys punish supermans flying punch
This isn't mine but @Sajam made a good video about doing instant dashes, I assume the same trick could be applied?Greetings warriors~
I'm trying to pick up the amazonian princess and was wondering if anyone had a trick to do IADG on stick with alternate controls? Thanks for the help.
Quick question, are you actually Scottish or are you just parodying Scotland? LolThe most damage is b1, b1, b113, b113, lg for 37% I think but it's tougher to consistently get this. I find 23 23 dash d1 b113 lg for 31% more consistent.
This isn't mine but @Sajam made a good video about doing instant dashes, I assume the same trick could be applied?
Edit: found it -
Haha, both? I moved out to Southern California a few years ago though.Quick question, are you actually Scottish or are you just parodying Scotland? Lol
Ah well if you're part Scottish that's okay then haha. Otherwise I'd have probably called it racist or something...where were you originally?Haha, both? I moved out to Southern California a few years ago though.
I'm from Fife originally, Kirkcaldy to be more specific. What about you?Ah well if you're part Scottish that's okay then haha. Otherwise I'd have probably called it racist or something...where were you originally?
Ah cool I'm from Darvel, it's down nearby Kilmarnock. Pretty much southwest of KirkcaldyI'm from Fife originally, Kirkcaldy to be more specific. What about you?
Well duuuuhhhhhhhGuys....
Wonder Woman is kind of fun...
Until you face Sinestro, Zod, DS, Aquaman, MMH, RavenGuys....
Wonder Woman is kind of fun...
I'll keep that in mind, when the time comes. lolUntil you face Sinestro, Zod, DS, Aquaman, MMH, Raven
God I hate chasing people.
Beating a Cyborg/Zod is sooooo tedious it's unreal. DS isn't so bad since you can dash in after a blocked gun and bait a sword flip or whatever in footsie range, and I don't have much exp in the MMH/Raven MUs. Aquaman is also a pain in the ass though, fucking d2s and shit everywhere if you're up close -_- try and keep in the air and insta-air tiara zone against him from range, there's not much he can do about it. Once he's in range do your shit, if you knock him down it's over for him.Until you face Sinestro, Zod, DS, Aquaman, MMH, Raven
God I hate chasing people.
How do you touch him thoughBeating a Cyborg/Zod is sooooo tedious it's unreal. DS isn't so bad since you can dash in after a blocked gun and bait a sword flip or whatever in footsie range, and I don't have much exp in the MMH/Raven MUs. Aquaman is also a pain in the ass though, fucking d2s and shit everywhere if you're up close -_- try and keep in the air and insta-air tiara zone against him from range, there's not much he can do about it. Once he's in range do your shit, if you knock him down it's over for him.
Raven? Interesting, I mean her walk speed is insane but at least with one knockdown she's screwed. Her zoning is annoying, but generally you have to just take the chip and wait for the inevitable dash opportunity. I think Aquaman is wayyy worse though, he completely dominates all ranges, dashing is impossible and walking towards him is suicide. Plus his wakeups are better enough to be annoying. Sinestro is tougher too IMO, chasing him down is challenging, and trait is so easy for him to call out...How do you touch him though
lol he's more tedious than anyone to even touch. If you aren't close and you jump... all he has to do is wait for you to get into the "FTD" height and do it. If not... he can just block everything you do and punish. Think about how Theo plays against Zod..... and apply that here. Except WW doesnt' have a badass trait to at least freeze him up a bit... or make him move. He can just out footsie her so badly. .
I still believe Raven is her worst MU by far. Talk about having ZERO answers to Raven's trait. Unless i'm missing something new.
Raven is like Sinestro. In trait you can't dash for fear of the grab. I guess you can parry the pillar.... but i mean... what does that really give you?Raven? Interesting, I mean her walk speed is insane but at least with one knockdown she's screwed. Her zoning is annoying, but generally you have to just take the chip and wait for the inevitable dash opportunity. I think Aquaman is wayyy worse though, he completely dominates all ranges, dashing is impossible and walking towards him is suicide. Plus his wakeups are better enough to be annoying. Sinestro is tougher too IMO, chasing him down is challenging, and trait is so easy for him to call out...
Aquaman? As I said, keep in the air and tiara zone until you're in footsie range. He doesn't have many options besides something like trident toss, which you can bait, air dash over and whiff punish with j3 into a combo he can't trait out of. Once you've knocked him down then you can go ham otherwise go into shield stance, you take less chip and you can use shield bash (MB since you'll have meter) to an extent to get in and start offense. Then knockdown etcHow do you touch him though
lol he's more tedious than anyone to even touch. If you aren't close and you jump... all he has to do is wait for you to get into the "FTD" height and do it. If not... he can just block everything you do and punish. Think about how Theo plays against Zod..... and apply that here. Except WW doesnt' have a badass trait to at least freeze him up a bit... or make him move. He can just out footsie her so badly. .
I still believe Raven is her worst MU by far. Talk about having ZERO answers to Raven's trait. Unless i'm missing something new.
Yeah just knock her down and she doesn't have an invincible wakeup to get around you with. If you can parry the pillars (I'm assuming you can from what I've read but I don't personally have enough exp in the mu) then abuse that! It removes all blockstun from the attacking move so you're guaranteed a free dash pretty muchRaven? Interesting, I mean her walk speed is insane but at least with one knockdown she's screwed. Her zoning is annoying, but generally you have to just take the chip and wait for the inevitable dash opportunity. I think Aquaman is wayyy worse though, he completely dominates all ranges, dashing is impossible and walking towards him is suicide. Plus his wakeups are better enough to be annoying. Sinestro is tougher too IMO, chasing him down is challenging, and trait is so easy for him to call out...
DudeAquaman? As I said, keep in the air and tiara zone until you're in footsie range. He doesn't have many options besides something like trident toss, which you can bait, air dash over and whiff punish with j3 into a combo he can't trait out of. Once you've knocked him down then you can go ham otherwise go into shield stance, you take less chip and you can use shield bash (MB since you'll have meter) to an extent to get in and start offense. Then knockdown etc
Yeah just knock her down and she doesn't have an invincible wakeup to get around you with. If you can parry the pillars (I'm assuming you can from what I've read but I don't personally have enough exp in the mu) then abuse that! It removes all blockstun from the attacking move so you're guaranteed a free dash pretty much
Aquaman can't compete with you in the air, read what I've said above. If you time it right his wakeups shouldn't be a problem, sometimes you can space yourself out enough to b2 him out of a wakeup and do something like b2~df1. Sinestro's Fear Blasts can be d3'd, everything else is unsafe and gives you a free dash (to my knowledge). Block arachnid sting and punish. Your main problem is trait so make sure he doesn't get it, keep on him with pressure and don't let him get full screen. On knockdown his best option is arachnid sting on wakeup, which is -10 and can be punished (it might also be able to be parried and you can get a better punish than d12 though I haven't tested this)
Yeah I don't mean tiara zone every time you jump, use it to bait a reaction...mix that in with iaDG too and take advantage of the buffer on it to armour through any counter Aquaman tries on the iaDGDude
again... AM will RAPE tiarra toss zoning like he does with Zod. All he has to do is block, or trade. Waiting on the height of your jump to determine if he'll FTD or not.
Can't even parry the pillar, so we have to hold that chip... Yea I can't believe I once thought Aquaman was an even match-up.Raven is like Sinestro. In trait you can't dash for fear of the grab. I guess you can parry the pillar.... but i mean... what does that really give you?
Maybe she isn't the worst... but for me she was.
AM is just wow. I don't even know how I won the games I did.
Shield is a bill, the dash is so bad that it gets punished with ease and he will win the chip war even with shield because he still gets his meter back from rush although on the plus side it only does like 5% I think. Stuffing his wake-ups is huge, it's the only way to really get momentum since it's so hard to approach him and trait says fuck your frame traps, it's also much tougher to do than anything he has to do in the match-up. I actually didn't know that we could d3 the fear blast, do we get a dash after or is it like the batarangs. Arachnid can be parried and punished with b113, which is cool but it's safer to block and punish.Aquaman? As I said, keep in the air and tiara zone until you're in footsie range. He doesn't have many options besides something like trident toss, which you can bait, air dash over and whiff punish with j3 into a combo he can't trait out of. Once you've knocked him down then you can go ham otherwise go into shield stance, you take less chip and you can use shield bash (MB since you'll have meter) to an extent to get in and start offense. Then knockdown etc
Yeah just knock her down and she doesn't have an invincible wakeup to get around you with. If you can parry the pillars (I'm assuming you can from what I've read but I don't personally have enough exp in the mu) then abuse that! It removes all blockstun from the attacking move so you're guaranteed a free dash pretty much
Aquaman can't compete with you in the air, read what I've said above. If you time it right his wakeups shouldn't be a problem, sometimes you can space yourself out enough to b2 him out of a wakeup and do something like b2~df1. Sinestro's Fear Blasts can be d3'd, everything else is unsafe and gives you a free dash (to my knowledge). Block arachnid sting and punish. Your main problem is trait so make sure he doesn't get it, keep on him with pressure and don't let him get full screen. On knockdown his best option is arachnid sting on wakeup, which is -10 and can be punished (it might also be able to be parried and you can get a better punish than d12 though I haven't tested this)
Aquaman even....smhCan't even parry the pillar, so we have to hold that chip... Yea I can't believe I once thought Aquaman was an even match-up.
Shield is a bill, the dash is so bad that it gets punished with ease and he will win the chip war even with shield because he still gets his meter back from rush although on the plus side it only does like 5% I think. Stuffing his wake-ups is huge, it's the only way to really get momentum since it's so hard to approach him and trait says fuck your frame traps, it's also much tougher to do than anything he has to do in the match-up. I actually didn't know that we could d3 the fear blast, do we get a dash after or is it like the batarangs. Arachnid can be parried and punished with b113, which is cool but it's safer to block and punish.