Kandarr
Mournful Avenger
Special Cancellable Starters-
F1 (8F mid, armor breaks, can be cancelled at any point in the move)
F3 (26f Overhead that can be cancelled into a special, or leads into a double overhead pop-up string (F34) OR another string which has a command grab that connects on hit and block (F3 + grab) Can be cancelled before connecting)
B3 (24f low. Same benefits as F3 without the overhead string. F3 and B3 have very similar startups)
B233 (24f Mid-low-low. A very good footsie tool albeit a bit on the slow side)
B12 (11f Low mid. Short range but good if your opponent isn't respecting the F or B3 because of their slower startup)
Midscreen meterless-
(Any Starter)DB1, D4 BF4
341 run F21 BF4
Midscreen 1 Bar-
(Any starter) ex DB4, DF1, jump back, JI2 B233 DB1, D4 BF4
Corner Meterless-
(Any Starter [F1 needs to be cancelled on the 3rd hit]) wait for recovery, 21, 21, 21, F1- You can end in DB2 for max damage, DF1 for a DoT, or DB4 for an armor break setup (explained later)
341, 21, 21 21, F1(ender)
Corner 1 Bar- (49% 1 bar minimum)
(Any starter) ex DB4, DF1, jump back, JI2 B223 DB1, 21, 21, 21, F1 DB2
(If the opponent jumps out) DB1, 21, 21, 3 ex DB4, DF1, jump back, JI2 B233 DF2 (Ends in standing reset with you at +9. If the opponent doesn't respect you, F1 is guaranteed and armor breaks.
Armor Break set-up-
Ending any of the above corner combos with DB4 sets up an armor break situation at the cost of about 3-4%. What you want to do is F1 as soon as you recover from the fart. The reason this armor breaks, is because the fart lingers (teehee) and the first hit of F1, your 8F 4hitting mid, will both connect at once, and both are mids which will always hit. Since the fart armor breaks, you cannot fart again in the combo, so the best option off this setup is - F1 DB1, 21, 21, F1 (ender).
This variation does a great job on oki, and leads to great safe damage and meaty setups. I'll be working on a full guide ASAP then moving on to triborg.
https://www.reddit.com/r/MortalKombat/comments/48kd4s/dragons_breath_combo_guide/
F1 (8F mid, armor breaks, can be cancelled at any point in the move)
F3 (26f Overhead that can be cancelled into a special, or leads into a double overhead pop-up string (F34) OR another string which has a command grab that connects on hit and block (F3 + grab) Can be cancelled before connecting)
B3 (24f low. Same benefits as F3 without the overhead string. F3 and B3 have very similar startups)
B233 (24f Mid-low-low. A very good footsie tool albeit a bit on the slow side)
B12 (11f Low mid. Short range but good if your opponent isn't respecting the F or B3 because of their slower startup)
Midscreen meterless-
(Any Starter)DB1, D4 BF4
341 run F21 BF4
Midscreen 1 Bar-
(Any starter) ex DB4, DF1, jump back, JI2 B233 DB1, D4 BF4
Corner Meterless-
(Any Starter [F1 needs to be cancelled on the 3rd hit]) wait for recovery, 21, 21, 21, F1- You can end in DB2 for max damage, DF1 for a DoT, or DB4 for an armor break setup (explained later)
341, 21, 21 21, F1(ender)
Corner 1 Bar- (49% 1 bar minimum)
(Any starter) ex DB4, DF1, jump back, JI2 B223 DB1, 21, 21, 21, F1 DB2
(If the opponent jumps out) DB1, 21, 21, 3 ex DB4, DF1, jump back, JI2 B233 DF2 (Ends in standing reset with you at +9. If the opponent doesn't respect you, F1 is guaranteed and armor breaks.
Armor Break set-up-
Ending any of the above corner combos with DB4 sets up an armor break situation at the cost of about 3-4%. What you want to do is F1 as soon as you recover from the fart. The reason this armor breaks, is because the fart lingers (teehee) and the first hit of F1, your 8F 4hitting mid, will both connect at once, and both are mids which will always hit. Since the fart armor breaks, you cannot fart again in the combo, so the best option off this setup is - F1 DB1, 21, 21, F1 (ender).
This variation does a great job on oki, and leads to great safe damage and meaty setups. I'll be working on a full guide ASAP then moving on to triborg.
https://www.reddit.com/r/MortalKombat/comments/48kd4s/dragons_breath_combo_guide/
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