InFlames
dead
The useless up axe [trait] move is still pretty useless, however...
When ending a combo with f12 you can buffer the horrendous up axe input (I use the hc up motion) while in recovery frames and simply press trait after to use up axe for some good anti-wake up stuff. See the few examples [videos] below.
Example vs Doomsday
Straight axe is also good for stuffing wake ups, preferably only for stationary wake ups.
Example vs Martian Manhunter
Low Axe is good for wake ups that launch them upwards, such as DP's. Most of the time only the last hit will connect which allows you for a good juggle combo afterwards.
Example vs Deathstroke
Ares still sucks though..
edited/promoted by STORMS*
When ending a combo with f12 you can buffer the horrendous up axe input (I use the hc up motion) while in recovery frames and simply press trait after to use up axe for some good anti-wake up stuff. See the few examples [videos] below.
Example vs Doomsday
Straight axe is also good for stuffing wake ups, preferably only for stationary wake ups.
Example vs Martian Manhunter
Low Axe is good for wake ups that launch them upwards, such as DP's. Most of the time only the last hit will connect which allows you for a good juggle combo afterwards.
Example vs Deathstroke
Ares still sucks though..
edited/promoted by STORMS*
Attachments
-
435 KB Views: 0
Last edited by a moderator: