If grundy activates his super, as long as he's far enough away, you can activate Time loop and he can never catch you. His super and FLash's trait last about the same time so this is very effective.
If grundy activates his super, as long as he's far enough away, you can activate Time loop and he can never catch you. His super and FLash's trait last about the same time so this is very effective.
Unless Grundy activates his super after a knockdown in the corner, you just backdash until he jumps then dash under him and keep running away until the "super time" is over.
Unless Grundy activates his super after a knockdown in the corner, you just backdash until he jumps then dash under him and keep running away until the "super time" is over.
If grundy activates his super, as long as he's far enough away, you can activate Time loop and he can never catch you. His super and FLash's trait last about the same time so this is very effective.
The universal way for every character is to poke him, back dash. poke back dash.
This is great but is a waste of the time loop.
With flash You can do his 11 string, back dash, 11 back dash. 11 back dash.
with doomsday its different. With doomsday just spam Down 1 or standind 11's. (on his trait)