lorenzo
Noob
In atlantis the water interactable can be meter build to escape pressure. This gives deathstroke an advantage in this map. However, joker has some options to evade the interactable or completely nullify it.
1. Univeral b3 or f3 armor in order to punish with a combo.
2. A well time sweep will evade the interactable and punish the user.
3. (new tech)(glitch) There is a way to nullify the water interactable for the whole match. If your character can crouch the water and you d1 the person using the interctable in the recovery frames, the interactable will be nullify for the rest of the match. With joker you can b3 armor dash cancel into a D1 when the character recovers. (Found by me and SimplySimon)
I will post a video, if requested.
@DGOD PSYCHO @CAT