BillStickers
Do not touch me again.
Idk... I get 46% without a jip (f21 njp 4 fan 333 lift b2~fan fan 333 cutter). Enlighten me, bro!Why would you sacrifice damage like that when you could do 2lift and get more?
Idk... I get 46% without a jip (f21 njp 4 fan 333 lift b2~fan fan 333 cutter). Enlighten me, bro!Why would you sacrifice damage like that when you could do 2lift and get more?
He means it's pointless to use 333~lift there. 4~lift will give you 47% in the corner without jip.Idk... I get 46% without a jip (f21 njp 4 fan 333 lift b2~fan fan 333 cutter). Enlighten me, bro!
I drop 4~lift 99% of the time in the corner. 333 is much more forgiving.He means it's pointless to use 333~lift there. 4~lift will give you 47% in the corner without jip.
Use 2~lift and you will get more than 333~lift.I drop 4~lift 99% of the time in the corner. 333 is much more forgiving.
classI need another word for #swag
I'm going to show you my Kitana gimmicks combos and shenanigans.Right on bro, you're right. I just have a hard time hitting up training mode when I throw on MK, I just want to get on and run games. Hence, I'm stuck in my old ways.
Let me know next time you roll over to Krayzie's, I'll try and come down.I'm going to show you my Kitana gimmicks combos and shenanigans.
No lol.Anyone use 16Bit's trademark combo? F41, B33~Fan Lift....
ONLY if the f4 is blocked and I don't notice right away that the 1 hit. Otherwise I go for f2~lift every time. I'm too scared of dropping the f2~fan, 2~lift version.Anyone use 16Bit's trademark combo? F41, B33~Fan Lift....
I still don't understand why f2~lift does more than 4~lift but 4~cutter to end does more than f2~cutter.ONLY if the f4 is blocked and I don't notice right away that the 1 hit. Otherwise I go for f2~lift every time. I'm too scared of dropping the f2~fan, 2~lift version.
The difference between 333 and 4 lift is the degree of gravity at the end of the combo. So if they do roughly the same damage, it is better to do the one hit before the lift so there is less of a chance for dropping the last hit(s) and cornering yourself with a whiffed cutter or getting punished by a wakeup attack for whiffing 333.Also, I don't think I posted this in the forums before but I found Kitana's highest meterless deep jk combo in the corner.
Deep jk, 333~fan, 333(or 4)~lift, b2~fan, fan, jk~fan, 2~cutter, d1
333 and 4 to lift seem to both do the same damage. A second b2~fan doesn't work
wtf....how does extra lift keep them in the air? don't they drop? im confusedI found out how it works.
Corner combo with the extra meter for a double fan lift and you only lose 2% for it (credit: rev0lver)
f21, njp, 4fan, 4lift, b2af, lift (hits late), ff~333cutter, 2 - 45%
Good shit man.
You do it early and they fall into it during the last frames so Kitana recovers in time to attack.wtf....how does extra lift keep them in the air? don't they drop? im confused
Less damage, especially in corner where you get high damage off f41 b2~fan combosand whats wrong with f41 b33~lift? o-0 lol
hmm, i know about the wall combo, i have a 53% meterless with that, i know u can get more but its really hard to do that. strict timing n all that.Less damage, especially in corner where you get high damage off f41 b2~fan combos
Midscreen you can do b2 also, but the window is much tighter because you have to dash into it. I'm pretty sure f41 f2~lift maximizes damage without a b2.