colby4898
Special Forces Sonya Up-player
Been playing a lot of MKX and curious what moves you think are just too much? Not as in how they work with the character build, just individually, this move is so good it's annoying.
Ones that come to mind for me are
Ermac Spirit Ball - maybe an unpopular opinion but a projectile that gets you a full screen combo anywhere on screen for high damage, which you can also do in the air. Really good move. Also the fact that Ermac can combo off his tp meterlessly with a d1 into this adds salt to the wound.
Ermac Mystic Push - 2 hits of armour, safe, drains meter, heals and really good range making you scared to move. Ermac has good meter build so this is always an annoying threat.
Adding to this, pretty much any safe armour move with two hits is dumb to me. It should have 2 hits or be safe, not both, and definitely not plus! (Possessed and Raiden come to mind)
Crystalline Buff - just the fact it's so free to load up is whats annoying. After every combo he gets this, and it's quick enough just to bang out in the neutral. Just feel like startup should be slower or something.
Tremor ex fist - They removed all armour launchers, I dont think tremor needs a flash parry into a full combo which he can cancel into whatever he wants on block. Just remove the ability to run cancel once the armour has been hit.
Tremor f121 - far reaching combo starter which starts all his pressure and is 6f... why does a 6f safe launching string have that much range?! Make it 10f I say, if he needs a 6f jab make it s1.
Hell fire flame aura - just the active frames on this mofo.
Jason Red Screen - extremely annoying move which isn't fun at all. The fact that he can block while in the screen and there's no debuff like the super armour is silly to me.
Honourably mention:
Liu Kang - just remove him. 90% of players play him online nowadays and I'm simply bored of the matchup. That is the only reason why.
Ones that come to mind for me are
Ermac Spirit Ball - maybe an unpopular opinion but a projectile that gets you a full screen combo anywhere on screen for high damage, which you can also do in the air. Really good move. Also the fact that Ermac can combo off his tp meterlessly with a d1 into this adds salt to the wound.
Ermac Mystic Push - 2 hits of armour, safe, drains meter, heals and really good range making you scared to move. Ermac has good meter build so this is always an annoying threat.
Adding to this, pretty much any safe armour move with two hits is dumb to me. It should have 2 hits or be safe, not both, and definitely not plus! (Possessed and Raiden come to mind)
Crystalline Buff - just the fact it's so free to load up is whats annoying. After every combo he gets this, and it's quick enough just to bang out in the neutral. Just feel like startup should be slower or something.
Tremor ex fist - They removed all armour launchers, I dont think tremor needs a flash parry into a full combo which he can cancel into whatever he wants on block. Just remove the ability to run cancel once the armour has been hit.
Tremor f121 - far reaching combo starter which starts all his pressure and is 6f... why does a 6f safe launching string have that much range?! Make it 10f I say, if he needs a 6f jab make it s1.
Hell fire flame aura - just the active frames on this mofo.
Jason Red Screen - extremely annoying move which isn't fun at all. The fact that he can block while in the screen and there's no debuff like the super armour is silly to me.
Honourably mention:
Liu Kang - just remove him. 90% of players play him online nowadays and I'm simply bored of the matchup. That is the only reason why.
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