No, superman can't punish it midscreen. Only in the corner.Or if they're in the corner, Superman can punish midscreen but it's tight
I would call Red Hood in the fifth position, just outside of top 10. Like he might do everything competently but all the things he does competently in the first place are centered around ONE tool, his mines. Either that or top 10, because the character has received more normalizations than Supergirl or CW combined and they can stomp him on a good day.I guess I can see Catwoman winning vs Hood, but it really feels like he has options to fight everyone. Even with the nerfs to meter build, forward lunge and chip, I think Hood is still in my top 5.
Catwoman supergirl black Adam superman firestorm all better than hood imo.I guess I can see Catwoman winning vs Hood, but it really feels like he has options to fight everyone. Even with the nerfs to meter build, forward lunge and chip, I think Hood is still in my top 5.
CW and flash just give him trouble. Like sure they’re just as susceptible to his knockdown game as other characters but RH’s average damage and his need to make more correct reads just make those mus stressful. I’d argue supergirl is in a similar light.Does he really have bad match ups? He seems to have everything?
In fact, if you really want to think about it, any character with crazy high damage can potentially give him a run for his money. His average (most of the time below average) damage really hinders him from performing well in those mus.Does he really have bad match ups? He seems to have everything?
I would say he's at a disadvantage in any mu fighting high damage characters. You have to play perfectly to keep upIn fact, if you really want to think about it, any character with crazy high damage can potentially give him a run for his money. His average (most of the time below average) damage really hinders him from performing well in those mus.
Yeah, that’s what I meant to say. Red Hood lives and dies by his setups and if you can’t land them aka guess right every single time, he’s toast.I would say he's at a disadvantage in any mu fighting high damage characters. You have to play perfectly to keep up
In this mu, close mine is the only positive, coupled with decent zoning. You're not keeping flash out forever and this mu in general is an uphill battle. Staying out of his face is the optimal way to play this mu. RMS becomes a guess once he activates it and its best to be random but calculated in this mu. You play this mu the same way you play against crow, slowly chip his health to death and (while suicidal in nature) show him you're willing to stay in his face before getting out.It feels like I simultaneously can't keep him out since his running man thing goes under the projectiles and past the mines and can't compete with him up close.
When I beat Flash players it seems like I had to make 40 hard reads using projectiles, b13 and lunges to hit him out of RMS at exactly the right time after he starts it up, whereas if he makes 1-3 correct reads he wins.
It doesn't even feel worth it to pressure him on knockdown or in the corner because if he guesses right i take 400-650 damage into a reset/corner carry.
Yeah, RH's parry being garbage is part of the reason why he can't last as long against flash's knockdown game.Then if i get cornered i seem to usually just die from all of the pressure, rarely i can d1 trait out or make a yolo parry read.
On Sonicfox's stream I heard him say this is a horrible matchup for Red Hood where you should only zone and use meter to get out but I know he exaggerates, hence coming here for a second opinion.
I don't play ranked yet (only competitive player match) but I've heard there are lots of Flash players in ranked which puts me off it, most of my matches against Flash are me trying to stay away and zone him out, failing to do so because he RMS's past and under everything, and getting wrecked.
Again, you throw out a mine in front of you and see what he does. If he RMS in, punish him and push him away. If he doesn't throw another mine or stars and build some to eventually pushblock him out.I don't play ranked yet (only competitive player match) but I've heard there are lots of Flash players in ranked which puts me off it, most of my matches against Flash are me trying to stay away and zone him out, failing to do so because he RMS's past and under everything, and getting wrecked.
If I try to use an advancing string like b23 against him his b22f3 seems to beat everything too, and i feel I can't reliably poke out of him constantly doing d12 in my face either.
[/QUOTE]Advice would be appreciated please, most people keep saying that Red Hood is this top 5 ridiculous character who loses to no-one so I must surely be doing something wrong for it to seem so hopeless trying to fight The Flash.
Yeah I lucky haven't played an enchantress who does sweep a lot. sweeps can be an issue for red hood. Just played a long set with a cheetah player and it's the same issueIf there are any fellow edgelords left.
So I've been facing quite the number of enchantress's this past week.
This is one of those mus where its very hard to slap a label on. Once Enchantress curses you, the next few sequences are decided from there.
In my experience playing quite the few sets, I've come to notice a particular nuance in that mu. Her d3 is lowkey so dumb in the counterpoking game. It has silly pushback and in my experience the only thing I can do is my 14 frame b2 and a lunge. The latter can be armored even if a mb it so it seems at the distance her d3 grants her on block.
Xibalba is interesting because it seems that jumping over him seems to not be an option because the explosion which is the second hit of his overhead goes behind him too. Playing midscreen against good enchantress's is quite the pain especially in the instance where you don't have your special moves for a good amount of time.
Once her shield is out, my best bet is to throw mines and force her to move then I can reestablish my zoning. It can be best described with "slow and steady but playing with a sense of urgency" when Xibalba enters the fray in that situation.
Again, I gotta lab more and get back to this. But mines are a saving grace in this mu for RH and patient play is how pretty much everyone should be approaching this mu. More to come.
Edit:
Enchantress is a lame duck in this mu when RH knocks her down. Unsurprisingly.
I use AquamanSomewhat of a new red hood main if their was one character who compliments him the best as a pocket character who would it be?
Pre patch Hood beated Fate slightly, WoWo was even.I wouldn’t even pick him for these match ups anymore.How does RH do against Fate and WW? I play a rushdown GA and want a fun substitute that doesn't get absolutely crucified in those two matchups.
Both Fate and WW are even mus. Thing is you have to be very patient when using RH.How does RH do against Fate and WW? I play a rushdown GA and want a fun substitute that doesn't get absolutely crucified in those two matchups.
This mu is actually RH's favor. It's just hard to see it at first.How's the Bane mu? I'll admit my nuetral and execution still need loads of improvement but I just had a set with an ok Bane player and was clueless, lol. Couldn't zone, couldn't punish, (except charge) just got fucked. Do I need to just " git gud" or is this a tough one for Hood?
Hey, if it works it works. If I were to count the number of times you get hit. I should make it an auto-lose next time.Just do what Crusty does and wake up parry, 60% of the time it works every time
diecurious, i been using red hood again lately and u mentioned banes os armor....what can bane do exactly?
not what i meant, lol, i mean which os