GLoRToR
Positive Poster!
Here we see condescending wall of text #23746 about J. Edgar Whoever, resident knowbetter.We need to .
Lost me when you assumed that I play Injustice.
Go home, son.
Here we see condescending wall of text #23746 about J. Edgar Whoever, resident knowbetter.We need to .
Yes I didn't know that you're not playing IJ1, but what I said is true for all NRS games, and neither what I said to you in particular or what you've quoted from me was condescending.Here we see condescending wall of text #23746 about J. Edgar Whoever, resident knowbetter.
Lost me when you assumed that I play Injustice.
Go home, son.
I'm happy that someone enjoyed by that. I just wanted to clear some things up.That was entertaining. It was Roy and his essay vs the world up in here.
Yes it was. You don't realise so it's time somebody came around and told you that you have no idea what you're talking about.Yes I didn't know that you're not playing IJ1, but what I said is true for all NRS games, and neither what I said to you in particular or what you've quoted from me was condescending.
When I said "we need to", I meant all of us, including myself. How can I be condescending to you or anyone else if I put myself in the same category as you and the others?Yes it was. You don't realise so it's time somebody came around and told you that you have no idea what you're talking about.
I agreeI consider the hitbox/hurtbox of a character to be a part of their overall kit. It wouldn't make sense for Swamp Thing to have the same hurtbox as catwoman. It wouldn't make sense for Yoda to have the same hurtbox as Darth Vader.
Some characters have animations and properties that make them move a certain way in reaction to whatever it is they're up against. It's part of their kit. Shrug.
Tom Brady said that this strategy can be still very powerful against some characters as not all characters get pushed after the MB Ice Burst, so that gameplan isn't completely useless. On Paper, yes it does not make sense that you would spend a bar just to be pushed out of your opponent's range so you won't be able to keep that pressure if you would've want to, but since the Sub is still only a couple of weeks out, maybe there is still some tech or another strategy that we don't know about that just might be up there to use against these characters. Also this thing of being pushed against some characters isn't exclusive to Sub-Zero, Poison Ivy also has that thing that according to Vak Phoenix, every time that Ivy goes to her MB Datura Hammer, all of the floating characters except Supergirl don't get pushed at all if they block it, which means they can't punish Ivy after MB Datura Hammer.I won't go into the 33 string, not opening that up again. But take that, and the fact that he can't consistently utilize the plus frames off his mb db1, and you'll see Sub is a character with design flaws. Great, let's spend a bar of meter to put ourselves at +3, oh wait, they got pushed back to midscreen and we can't even reach them. I've never seen anything so silly in a fighting game. You spend meter at the end of a blockstring to be plus and continue to apply pressure, not to be pushed out of range of your normals and go back to neutral. The clone is not the cornerstone of his gameplan like it was in MKX (in addition to his 50/50s). If he's going to be viable, these inconsistencies need to be addressed.
So you don't think it's flawed that some characters have a "get out of jail free" card against plus frames while others don't?Tom Brady said that this strategy can be still very powerful against some characters as not all characters get pushed after the MB Ice Burst, so that gameplan isn't completely useless. On Paper, yes it does not make sense that you would spend a bar just to be pushed out of your opponent's range so you won't be able to keep that pressure if you would've want to, but since the Sub is still only a couple of weeks out, maybe there is still some tech or another strategy that we don't know about that just might be up there to use against these characters.
I never said it is indeed not flawed, I'm only speculating ATM. I start that maybe it was indeed intentional from the get go, but of course we need to see what happens once the full patch note list comes out.So you don't think it's flawed that some characters have a "get out of jail free" card against plus frames while others don't?
If it was intentional for the get go, then I'm sorry, but...I never said it is indeed not flawed, I'm only speculating ATM. I start that maybe it was indeed intentional from the get go, but of course we need to see what happens once the full patch note list comes out.
You might not like some of the stuff NRS are doing but doesn't mean it isn't good or not legit.If it was intentional for the get go, then I'm sorry, but...
Arc System Works > Capcom > NRS
Learn from the masters, who are the ASW.
Sorry, but...You might not like some of the stuff NRS are doing but doesn't mean it isn't good.
TBH, it is more like this:
NRS/WB > ASW > Capcom.
NRS do more with their games then any other company does, both for the casuals and competitive scene, overall. ASW are indeed excellent, but not as good as NRS, and Capcom, in the last few years, have lost their age with so many mistakes.
Add this video I made, and you know what do I mean.@Roy Arkon take a look for yourself, this is the shit that ppl try to pass as "intended". I see the angle u're getting at in the thread it's just ppl in the SZ forums are kinda fed up with being told that their shit is working the right way when it isn't, that's prolly why u're seeing so much hostility over a whiffing string discussion.
Yeah, keep making stuff up. Never said I'm smarter then anyone, I'm just not as pessimistic as other people.Just rename the title of the Tread as:
"Roy Arkon the almighty player; knows more about game mechanics and intended situations than a big group of NRS players".
There you go.
I get what are you saying, and that particular thing was indeed a true bug and it should've been fixed and it was fixed, and I get the that people don't wanna see bugs. But the thing is that this thing with the hitboxes isn't a bug because while it does go against the type of the attack, the hitbox/hurtboxes work as it should be, so it can't be a bug, and as for the pushback on block, if it happens to more then one character (both Sub and Ivy), there is still a chance it is a indeed a bug, but it also might be intentional, especially if can kinda indicate which characters get the pushback or not. But this thing with the Klone was indeed a true a bug as no move should go through the Klone unless it has armor. Same thing with the Ice Parry. And keep in mind I'm much more of an MK fan then IJ fan.@Roy Arkon take a look for yourself, this is the shit that ppl try to pass as "intended". I see the angle u're getting at in the thread it's just ppl in the SZ forums are kinda fed up with being told that their shit is working the right way when it isn't, that's prolly why u're seeing so much hostility over a whiffing string discussion.
Once again, there is no company that is perfect, but NRS are much better then what you describe.Sorry, but...
NRS with Midway created only MK games, but failed to fix their glitches at that time. Some games didn't go well not because of low sells, but, also, because of the many bugs they have had at that time. Before PS3 no creator could bring the patches and the fixes. With WB, things got worse, and we all know the story so far. They kept the story in Injustice as well.
Arc System Works by herself created 3 games, and those are Dragonball Fighter Z, Blazblue and Guilty Gears (I happen to play the latter one). As far as I heard from my buddies, they're very good with those games, and know how to create and fix anything.
Capcom is slightly better than WB, but they don't know shit about fighting games. They just invest their money to the SF and Tekken games. WB is focused solely for the money, which worsens the games (we know the story since Batman Arkham Asylum).
Unless NRS learn to fix their own mistakes and bugs, I don't know what will happen in the future games. They need to learn to stop the trolling and seriously fix everything. This is why most people, including me, dropped the games.
What @ismael4790 showed a while ago with the bugs from FistiCuffs is proof of the mistakes NRS made, and all NRS needed to do to cover their own mistakes was to reason their lack of experience with whatever excuse they can think off.
Some old people know what will I mean with the following. TG Raiden froze the moment he touched UB Sub Zero's Parry, yet he didn't when he touched IK? @16 Bit said that, "The Thunder God, Lord Raiden, is a living lightning and those lightnings are his body extensions."
I have a very good memory and I remember what everyone would say to contradict with his "logic".
Ignorance is not an excuse. Figure out how you're being condescending and stop it.When I said "we need to", I meant all of us, including myself. How can I be condescending to you or anyone else if I put myself in the same category as you and the others?
And you say I don't know what I'm talking about.
Whatever dude.Ignorance is not an excuse. Figure out how you're being condescending and stop it.