NY_Jailhouse
Noob
Wall Bounce Interactive Objects – Improved the hit box on 3d Wall Bounce Interactions so that they will hit within a combo regardless of stance switch.
this is a huge buff for cyborg. more than just making it so it hits regardless of stance switch, you can now buffer it from normals from further away and it will connect.
you can do forward 2 cancelled into wall bounce from footsie range and it wont whiff now. d1 wall bounce doesnt whiff ever either. also it wont whiff you add them into your b3 combos like it used to so you get more damage
need optimal wall bounce combos now stat plz
the buff to damage of the mbb3/f3 also makes it seem more viable to cancel stand 3 for 2 meters so you get 50 percent 2 meters midscreen (its still basically impossible to hitconfirm though)