Well, up rocks were demolished, but Sektor is the latest DLC so you should be good for a while.Sektor is very good. Im scared theyre going to nerf the hitstun on his uprocket
If you mash F212~bb, you wont get the tele afterwards.Anyone got any tips on how to get b212bb consistently? The timing is really weird.
The mindgame of whether you'll do the full string or not so you can punish an armor-out attempt? Sounds like we'll just have to level up if that happens.Really,what chances has a char that his strings have gab everywhere?
Why is this happening? After a while everyone will know about the gaps and every time we try to get in or pressure the opponent we will get blown.
You know what?if they learn the MU you will not be able to do that,once they see the last hit coming out they will armour though the robot,it is not that hard,my question is why?it is not that we have huge damage potential after those strings,I don't get it.The mindgame of whether you'll do the full string or not so you can punish an armor-out attempt? Sounds like we'll just have to level up if that happens.
Haven't labbed Sektor enough to figure our which strings have gaps in them, could you tell me which ones? I imagine the gaps are there to prevent you from just throwing strings out there without much risk to it.You know what?if you learn the MU you will not be able to do that,once they see the last hit coming out they will armour though the robot,it is not that hard,my question is why?it is not that we have huge damage potential after those strings,I don't get it.
114Haven't labbed Sektor enough to figure our which strings have gaps in them, could you tell me which ones? I imagine the gaps are there to prevent you from just throwing strings out there without much risk to it.
Those are the only two? That isn't nearly as bad as I thought it was gonna be. Just do 111 instead of 114 to and catch a potential armor-out attempt if they expect 114. Not to mention you can also hit confirm 111.114
F43
Why you scared? It's highly inappropriate for it to be working like that in the first place.Sektor is very good. Im scared theyre going to nerf the hitstun on his uprocket
Those are the only two? That isn't nearly as bad as I thought it was gonna be. Just do 111 instead of 114 to and catch a potential armor-out attempt if they expect 114. Not to mention you can also hit confirm 111.
Just be careful with F43 in the neutral if the opponent knows of the gap. Sektor also has B2 for a whiff punish so you can probably do B2xxEX-missiles to stay safe. Without the bar you'll just have to commit.
In any case if those are the only strings with gaps there should be very little issues.
1,1,1,2 and f212bb have gaps and it is more than a little issue.. All of his + strings have gaps except 2,1 and he has no safe specials to cancel into..Those are the only two? That isn't nearly as bad as I thought it was gonna be. Just do 111 instead of 114 to and catch a potential armor-out attempt if they expect 114. Not to mention you can also hit confirm 111.
Just be careful with F43 in the neutral if the opponent knows of the gap. Sektor also has B2 for a whiff punish so you can probably do B2xxEX-missiles to stay safe. Without the bar you'll just have to commit.
In any case if those are the only strings with gaps there should be very little issues.
Sektor's up missile is a mid.
Literally makes no difference at all on a high level of playAh okay. That makes a big difference.
I didn't say it did...Literally makes no difference at all on a high level of play
Virtual Riot!posted this earlier but the other topic is gone? not sure
I am home now and back to the lab
Both the tracking rockets and the close rockets after B2 can be unsafe if they guess right. If you do the tracking version then almost every character in the game can run up and land a full combo without worrying about the missiles tracking, and if you do the close rockets then projectile characters can hit you. It's still a complete guess on their part whether or not to run in or use a projectile, but something to be wary of nonetheless.Funny the above mentions b2..
Been testing a few characters and b2-up rocket can be hell. A mid with that range is trouble. But with Scorpions tele and slide I could use b2-up rocket and trade with both. Up rockets hits and you get a run-up hit confirm. Or a b1-2+4, or even f43. Ill be testing more but Sektor's run away game plus up rocket teleport punishs make him DEADLY!
And b2-teleport as a punish to that. Thats why his dmg is great at best. b2 THE whiff punisher. Lol.
I was just about to post something like this. There is no need to run back out with this one, but it has slower startup, so good with bad I suppose lol.Im in there! Already had a guy complain to me about Sektor Up Rockets cuz I oki'd him to death.
Also I just wanted to show what I am currently doing to people in the corner.
it's almost like he wasn't designed to be kabal1,1,1,2 and f212bb have gaps and it is more than a little issue.. All of his + strings have gaps except 2,1 and he has no safe specials to cancel into..
Having one safe special makes you S tier? Lol that explains why Goro is winning so many majors..it's almost like he wasn't designed to be kabal