Hitoshura
Head Cage
I've seen the matches and yes, Deathstroke is good, but what I'm referring to is the idea of early banning. If he was left untouched and after being fleshed out fully became a problem then fix him. By fixing issues so early you run the risk of making or breaking something rather than going with the flow and seeing how things pan out. You can apply this in other forms of entertainment, or even life itself. Remember Ermac from MK9?I think the point about DS being fine is highly debatable and probably wrong. Remember that this is before people fully fleshed out his footsie-range meta. "Getting in" on DS is no longer a free ticket to anything (see MIT at EVO, or KingHippo). But aside from that, I think most people don't realize 2 things:
1) Games are not always patched for the absolute highest level of players. NRS has to consider the fact that a few million people bought this game, and if 99% of the people trying to play quit due to a major annoyance with easy inputs, it's bad for business. We are a tiny segment of the people who purchase these games.
2) Patches are often not due to TYM player complaints. A lot of times the game designers themselves decided that something was an issue and needed to be fixed. People are vastly overstating their own importance by believing that every time a change is made, it was due to a posting on TYM or a Twitter complaint.
"Oh, he does too much damage!!!"
[Some time later after a patch]
(Ermac is sitting in a wheel chair watching videos of the glory days)
> *knock, knock*
(Ermac approaches the door.)
> "Who is it?"
>...
(Ermac receives no answer. Thinking he can handle whoever comes his way he proceeds to open the door.)
(Ermac opens the door to reveal a familiar burn victim wearing a mask.)
>"KABAAAAALLL!", he screams.
(Kabal looks him in the eyes of all of his souls and dash cancels his way into Ermac's home.)
> *zzzzoooooom, zooom, zoom, zzzzzooooom, CANCEL, ZZZZZOOOOOOM*
(Kabal destroys all of Erma'c possessions and his wheelchair as well.)
(Ermac is left on the ground in a pool of his own tears.)
Fin.
Now onto the business aspect of a fighting game. I don't know about you, but a games sales are usually made in the beginning of its life span, except from other means which I'll explain in a little bit. The company still makes sales when a game is sold way down the line, but a large amount of profit is earned from a games birth. Once a game is sold the company has made its profit. The end. So, if one were to stop playing a game because the lack of skills necessary to see what he/she has done wrong and refuses to step back and look at what he/she has done, then what profit is lost? None. The game has already been sold. Sure, bad publicity may come towards the game affecting sales further down the line from the casual market, but that's the down side of making a fighting game, and that's only the casuals who won't purchase the game. It happens to Street Fighter, Guilty Gear, Marvel vs. Capcom, King of Fighters, Tekken, et cetera, so why don't we see every other fighting game receiving a patch every time someone complains who doesn't know what they're talking about? Because they know who will ultimately play there game in the long run. The companies who make said fighters can receive more money from their product down the line, but not from their products sales. It comes from advertisements from majors and streaming. People who continue to play their games at major events from tournament organizers who market their products to those who love their game. They get a lot of publicity, advertise other projects they are working on, see their game played to its full potential, the works. If we keep patching a game every second some casual complains then these fighters wont have tournament life and the company wont make secondary profit in the long run. Sure, you'll have people still attempt to play the game, but what would have happened if MK9 was fleshed out enough before all the patches hit? We'd probably have more people interested in playing the game at majors, rather than just the die hard fans. You also have to realize a lot of people who are interested in fighters can't play them professionally, but enjoy watching the professionals play via streams. That's another way a company makes it sales. Said streamer gets inspired to play the game he, or she is watching and purchases the game to attempt what their favorite player does, or just play the game in general. Thousands of people watch EVO, and other majors. Hundreds of people watch streams for WNF, VSM, GGA, et cetera. Did you know that the year EVO featured KOFXIII people went nuts due to its hype and went out to purchase whatever copies were left. SNK made a small boost off of that. Now, if the game is patched so much that it loses life, then there is no more streams for said game anymore. Less people are convinced to purchase the game. Back to discussing casuals. People who quit fighters don't normally play them and that's because they are brats. They want to win 100% of the time. If they lose, even if it's against someone who knows what they are doing, they will complain, cry, send hate mail, and belittle people. People have this ideology that every character in a fighting game has to have the same play style, and/or just poke and do 3-5 hit combos. This isn't the 90's anymore. Fighting games have evolved to something greater. If people opened their eyes and realized this maybe we wouldn't be living in a generation of instant gratification among the heard of talking lipoma's. Stop feeding into this nonsense. I'm tired of everyone wishing they had a silver spoon in their mouth. Watching MK9 go from a fresh plucked granny smith apple to a pile of fecal matter within the year, even less than that was upsetting. I tend to use this quote from Mr. Cosby whenever I talk about patches and NRS games. Here. Maybe you and other will learn from it.
Mk9 and Injustice suffered from NRS listening to both the NRS community and the casual market. You can't please everyone. At the end of the day casual players won't perform like tournament players. They just mash all day and hope for the best. So what is the point of altering a game if casuals will just mash anyway? See why other fighters don't patch every time someone complains?