The issue with MS is that they don't care about how things were, they care about the future, thus rather we want it or not, they will force that future on us.
A large part of this is MS trying to appeal to more than the gamer and too much time listening to the publishers, let us not confuse with the developer, they are two different things. The publisher is only distributing the product, the dev. actually made it. The publishers want DRM and they are also the ones who will come up with excuses like Used Games are killing their profits. They lose money and find a scapegoat all the time. At one time it was rentals they felt people weren't buying games because they can rent them, then it was piracy, they made excuses and imaginary numbers to attest and prove these things, such as Ubisoft did awhile back by making a bold statement saying that 90% of their customers were pirates, when questioned where they got such statistics, they couldn't even provide proof, they still have yet to even prove the validity of said statement. Now the issue is used games, because of stores like Game Stop. Today if I buy a guitar, Fender gets a cut of that sale, but if I go and pick up a Fender Strat. from a pawn shop Fender gets nothing, this is just not how the entertainment industry views this. They actually believe that if you buy a DVD and your whole family watches it at home, that each person in the room should have to pay full price for the DVD as well, so say the DVD was 20 bucks, well this mean your kids and spouse/lover should also pay too. The music industry views it the same as well, they also believe that every time you and a friend hear a song on the radio you both owe money to the publisher for hearing the song, even though it was on the radio. This is the greed of the entertainment industry, which BTW was behind the SOPA bill.
MS is also doing this to gain more money from an initial sale, they do charge a fee just to use your internet already a system that seemed to prove acceptable by all the millions out there that currently use XBL, even though they bring far less advantage over having a PS+ account, which is optional when wanting to p+lay games online on the PSN. Now this will be a requirement to even use the XB1, so every XB1 is a guaranteed XBL subscription for them, it will be required after all, they are alienating independent retailers by only allowing approved MS retailers to resell the games, which likely won't work either, because every publisher is going capitalize on forcing extra out of the consumer with DRM measures, lest we forget how bad DRM can be, just look at older Ubisoft titles, Diablo 3, and Sim City. If one really wants to understand look at Spore, which only allowed you to install the game 3 times, lastly look at almost any Windows operating system on the market, I have even had MS tell me that I had to RE-BUY a key from them at full price of the Win. 7, because I have installed my OS too many times. You see these companies think that you didn't buy their game, you paid for a license and they are giving you permission to use the game and they can revoke that at any time they feel.
It is these things I have mapped out above and consumers have given in for so long that it won't change, just look at Diablo 3 and how quick it sold and how anti-consumerist that game was, look how everyone has bought on to the DLC band wagon, or how folks have given in to the online pass scams. The only reason these practices aren't even illegal is due the law not catching up to technology.
The XB1 is the direct result of all the past issues that consumers have just been slowly buying into and telling MS and others we are fine by it, well maybe finally they well lose.