Unless you're playing Sun God. Sun God doesn't have nearly as much of an issueI voted hell yeah, fuck the police.
Also stop blowing up Azeez, He is listing all the possible changes that would make wargod tournament viable again just so one or two of them would be considered. Everyone of us want our characters to be better and if you actually play kotal you'd know that he is pretty lacking now after the nerfs and does need a few improvements.
first of f1,2 being plus?!?! what the FUCK
War God and Universal suggested changes. (( with examples & explanations ))
* B1 --- remains a High, but reduce its startup to 7 ( from 9 )
why give him a faster advancing high ?
(( Tremor's F1 is 6 frames , Advancing High ))
(( Triborg F1 is 7 frames , Advancing High ))
This will give him a better punisher for moves that are -8 or more,
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* B122 --- Becomes -7 on block ( from -10 ) ----- why make it -7 on block :
(( Triborg F121 is -8 block , Advancing High ))
(( Jason B121 is -8 on block , Advancing Mid ))
(( Tremor F121 is +2 on block , Advancing High ))
(( Piercing B12 is -1 on block , Advancing High ))
(( D'vorah F112 is -5 (( not sure )) 12 frame Advancing Mid ))
(( Jax F212 is +1 on block ))
All the moves above are special cancellable (( Except for Jason & Jax ))
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* B12 --- Should have better upward hitbox.--- to catch jumping back opponents, Kotal players knows what i'm talking about.
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* F12 --- becomes +1 on block ( from -1 )
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* F1B2 --- Becomes -10 on block ( from -13 ) --- This string currently launches and F1 is currently an 11 frame mid normal
Why make it -10 on Block ?
Jason B121 a launcher and is -8 on block. (( it launches for a full combo, and B1 is a 13 frame advancing mid ))
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* 212 is +1 on block ( from -1 ) --- 212 has a gap between 21(gap)2, making it +1 will give the Kotal player a reason to use that string.
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* B32 becomes +3 on block ( from +2 )
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* B2 becomes +1 on block ( from -6 ) ----- this move is a super slow advancing overhead and has 26 startup frames.
Why make it + on block ?
(( Goro's F4 has 20 startup frames and leaves him at +4 ))
(( Tremor's F2 is super slow but leaves him around +3 or more ... not sure of the exact number, i have to check again.
(( Jason's F3 is +9 on block ))
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* DB2 Low Sword --- Becomes -11 on block ( from -15 )
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* EX DB2 --- Extend the frames on the armor
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* DB3 sword shake --- The unblockable has better recovery
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* DF2 --- Becomes 17 frames ( frome 26 )
Why make it 17 frames ?
so that War God can have a safe ( - 5 on block ) special to cancel it after B122 .... (( Currently if the move is cancelled after a B122, it will create a Gap. ))
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* EX DF2 --- Remains 26 frames, with 2 hits of armor
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* DB1 Overhead Sword --- Becomes -30 on block ( from -18 )
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* EX DB1 Overhead --- Becomes -30 on block ( from -14 )
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EDIT: if you don't like a certain change ... ask me and i'll explain the reason behind it
The issue is his reasoning behind the changes. If you want certain aspect of a character buffed or nerfed then that's fine, just give a good explanation as to why you think these changes are necessary. "Because other characters have these things" is not proper reasoning as to why your own character should be changed.I voted hell yeah, fuck the police.
Also stop blowing up Azeez, He is listing all the possible changes that would make wargod tournament viable again just so one or two of them would be considered. Everyone of us want our characters to be better and if you actually play kotal you'd know that he is pretty lacking now after the nerfs and does need a few improvements.
Disagree, because it would make for F12, D4 or F12, [something else] shenanigans that just lead to a dumb neutral.F12 --- becomes +1 on block ( from -1 )
I can see the reasoning in this. Sure, why not (not combined with 7-frame B1 though).* B12 --- Should have better upward hitbox.--- to catch jumping back opponents, Kotal players knows what i'm talking about.
+1 for Kotal is pretty powerful because of his 6-frame pokes. I'd advise against this change. Besides, Kotal already has F4 so this change doesn't seem very necessary.* B2 becomes +1 on block ( from -6 ) ----- this move is a super slow advancing overhead and has 26 startup frames.
Disagree, -11 with pushback is extremely difficult for a lot of characters to punish and will lead to some bothersome safe mixing.* DB2 Low Sword --- Becomes -11 on block ( from -15 )
Sure.* EX DB2 --- Extend the frames on the armor
DB3 is pretty bad so I agree with this change.* DB3 sword shake --- The unblockable has better recovery
Not everything Kotal does has to be safe and gapless.* DF2 --- Becomes 17 frames ( frome 26 )
Why make it 17 frames ?
so that War God can have a safe ( - 5 on block ) special to cancel it after B122 .... (( Currently if the move is cancelled after a B122, it will create a Gap. ))
Not entirely sure about this one. Safe armored wakeup for Kotal is something I'm a bit iffy about.* EX DF2 --- Remains 26 frames, with 2 hits of armor
-30 is a bit much, I'd say like -22 if you do feel like it being full combo punishable by everyone.* DB1 Overhead Sword --- Becomes -30 on block ( from -18 )
EX-DB1 has very little (practically no) pushback so -30 is unnecessary. I'd say like -18 at best, it's not too difficult to punish.* EX DB1 Overhead --- Becomes -30 on block ( from -14 )
I could see that. And all of em fam lol. I see you did give good cases for some of them but if the NRS guys come across this thread and saw some changes and they saw a legit case to why these changes should be made then I think that would make it more likely. Trust me I want Kotal to get buffed, he's the only character I dropped after the patch entirelyLet take a look at Tremor ... he is basically a super improved version of Kotal Kahn with Projectile Zoning options with an easy way to get in with F121 which leaves him at +2. same as kotal's B122 which gets him in easily ... but why make it -10 on block.
Also which point do you want me to explain ... i wrote a lot of points
I too think that "X character have this then Y should have it too" is bad reasoning in most cases but the guy is almost screaming " ask about the buff and i shall give you a proper prolonged reasoning", It is not a crime that he didn't want to open a thread with a novel.The issue is his reasoning behind the changes. If you want certain aspect of a character buffed or nerfed then that's fine, just give a good explanation as to why you think these changes are necessary. "Because other characters have these things" is not proper reasoning as to why your own character should be changed.